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Armamentarium and Robert's problem.


luxwing0go

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Yep, I've run into a purple upperbody problem.

 

The armors from Armamentarium are showing the male upper bodies to be purple - especially the barbarian belt (which also is borking my female HGEC textures, but the other armors in Armamentarium look fine with HGEC). Installed Robert v5 and the meshes that are supposed to make Armamentarium compliant with v5, and nothing but purple bods on all races that use the Robert v5 body. The bodies look with without the armor on.

 

Any clues anyone? Tried Archive Invalidation in OBMM and robert is merged with my bashed patch.

 

Any help appreciated.

 

EDIT: did a quick patrol in the testinghall, it's only the Armamentium armors. I have replacement meshes for Roberts for stock and SI clothing as well and they show the body properly. Ugh - this is becoming troublesome.

Edited by luxwing0go
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Purple objects are missing textures. My guess is Armamentarium is pointing Oblivion to the wrong directories for the textures. You'd need to open the plugin up in the CS or TES4Edit and see what textures it's referring to then verify that you either do or don't have textures at that location. From there you can either try copying and pasting the right texture to the directories it wants them in or modifying the plugin to point to the place your textures currently are. Edited by MShoap13
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I've narrowed down the problem to being in artifacts I believe, not Armamentarium. It's a bsa archive so I think the problem is that I haven't installed the conversions for roberts male for artifacts. Currently looking into it.

 

EDIT: I FEEL LIKE A TOTAL DERP. That was exactly my problem the entire time. Oh, the shame of it all!

And for you, my fine fellow, a kudo for putting up with my stupidity. ^

Edited by luxwing0go
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