Witchblade7777 Posted September 11, 2011 Share Posted September 11, 2011 Hi been awhile since I used the oblivion mods etc.. But anyhow I don't know where the chameleon no refractions mod should go? Alternatively are there any mods that make chameleon more visible? Different mods? I try to use the R command and fight from 3rd person in melee so that I can see them when they step around me but with chameleon its hard to see where I am swinging and going. Same thing for enemies. Here is my load given by BOSS but it doesn't fit the chameleon no refractions mod in there. Oblivion.esm . Note: Masterlist Information: $Revision: 788 $, $Date: 2010-04-02 12:04:08 -0700 (Fri, 02 Apr 2010) $, $LastChangedBy: pacificmorrowind $ Oscuro's_Oblivion_Overhaul.esm . Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}} Progress.esm Unofficial Oblivion Patch.esp . Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710 . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version). . Note: Remember to use the 'MOBS' version when using Francesco's or FCOM. . Note: Newest MOBS and non-MOBS versions have the same name. UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp Living Economy.esp . Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one. Living Economy - Items.esp Map Marker Overhaul.esp SpeechcraftEnhanced.esp . Requires: OBSE. Oscuro's_Oblivion_Overhaul.esp . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}} OOO-Water_Weeds.esp PersuasionOverhaul_OOO.esp PersuasionOverhaul_MMM.esp DLCFrostcrag.esp . Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}} The Lost Spires.esp Harvest [Flora].esp . Bashed Patch tag suggestion: {{BASH:Scripts}} Harvest [Flora] - DLCFrostcrag.esp PersuasionOverhaul.esp PersuasionOverhaul_LITE.esp SniperSneakSkillup.esp nGCD.esp ProgressGSD.esp ProgressMBSP.esp progressSBSP.esp ProgressRBSP.esp ProgressRacial.esp ProgressArmorer.esp RealisticLeveling.esp bgBalancingEVCore.esp . Requires: bgBalancingNoSIVersion_Core_still_required.esp is required if Shivering Isles not installed. bgMagicEV.esp . Bashed Patch tag suggestion: {{BASH:Names,Delev,Relev}} if you are running more than one magic overhaul and want to use LAME spell names. . Note: Move Supreme Magica after LAME if you want Supreme Magica spell stats. bgBalancingEVOptionalClasses.esp -----------------------------------------------------------------Unrecognised mod files: Reorder these by hand using your favourite mod ordering utility. ----------------------------------------------------------------- Unknown mod file: Chameleon-NoRefraction-2411(2).esp Link to comment Share on other sites More sharing options...
Fonger Posted September 11, 2011 Share Posted September 11, 2011 remember loading a mod last gives it dominance so no other mod overwrites it. doesn't that fit your desires Link to comment Share on other sites More sharing options...
Witchblade7777 Posted September 12, 2011 Author Share Posted September 12, 2011 remember loading a mod last gives it dominance so no other mod overwrites it. doesn't that fit your desires I guess so? I am not so great at this haha. I just follow the readme like a monkey :) Link to comment Share on other sites More sharing options...
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