christianerding Posted September 14, 2011 Share Posted September 14, 2011 (edited) Hello Modders, I am a total beginner in creating weapons, but with the help of a tutorial I was able to create my first weapon. A Chinese Pistol-Rifle with a folding stock. I used Nifscope for this, the model looks quite fine so far.................. BUT there are two questions left to me, I can't solve. First the easier one:I applied a new longer barrel (Rifle barrel) to a pistol (chinese Pistol) and pasted it over the old model, I could not remove the original barrel because it was in the pistol model and no extra part of it.When I now fire this weapon the muzzle flash is in the middle of the new barrel, where the barrel of the original model ends. How can I change the postition of the muzzle flash and where is the muzzle flash in nifscope? THX so far! :-) Now the difficult question: My custom chinese Pistol-Rifle with foldingstock uses the hold animation of a rifle, because technically it is a rifle. BUT I want it to use the very nice reload-animation of the chinese pistol!! Is there a way to apply a pistol reload animation to a rifle, or can I create a custom reload animation?? Maybe someone can help me. If necessary I will of course send you my nif-file to people who want to help me. THX so far, Christian Edited September 14, 2011 by christianerding Link to comment Share on other sites More sharing options...
jambonpaper Posted September 14, 2011 Share Posted September 14, 2011 I think I can only help you with the reload animation. I did that with the 10mm SMG, it's now 2 handed like an Mp5. Just rush through the reload animations in the G.E.C.KReload AReload BEtc. Try them all out. I think one of them will work, as one of them did for my SMG. Cheers. Link to comment Share on other sites More sharing options...
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