Ghoulz Posted September 15, 2011 Share Posted September 15, 2011 There a way to script enemies that are essential so they won't get back up as quickly? Link to comment Share on other sites More sharing options...
okokokok Posted September 15, 2011 Share Posted September 15, 2011 This has totally bothered me as well, especially the guards in the imperial city! Link to comment Share on other sites More sharing options...
Hickory Posted September 15, 2011 Share Posted September 15, 2011 There a way to script enemies that are essential so they won't get back up as quickly? This is easily set in the tweaks in Wrye Bash (Essential NPC Unconscious). If you don't use Wrye Bash, try this mod. Link to comment Share on other sites More sharing options...
lgpmichael Posted September 15, 2011 Share Posted September 15, 2011 There a way to script enemies that are essential so they won't get back up as quickly? If you are after a specific NPC instead of just all of them, take off their essential, and when you are ready for them to get back up, resurrect them. Easily done in a script. Link to comment Share on other sites More sharing options...
Ghoulz Posted September 15, 2011 Author Share Posted September 15, 2011 There a way to script enemies that are essential so they won't get back up as quickly? If you are after a specific NPC instead of just all of them, take off their essential, and when you are ready for them to get back up, resurrect them. Easily done in a script. I mean stuff in a dungeon mod like mobs of undead and such. Link to comment Share on other sites More sharing options...
fg109 Posted September 16, 2011 Share Posted September 16, 2011 fEssentialDeathTime Link to comment Share on other sites More sharing options...
Ghoulz Posted September 16, 2011 Author Share Posted September 16, 2011 fEssentialDeathTime Possible to make a script that uses that? Link to comment Share on other sites More sharing options...
Hickory Posted September 16, 2011 Share Posted September 16, 2011 fEssentialDeathTime Possible to make a script that uses that? If you use OBSE. It's a global game setting (GMST). With OBSE installed use: Short timeunconscious con_SetGameSetting fEssentialDeathTime timeunconscious Link to comment Share on other sites More sharing options...
Ghoulz Posted September 16, 2011 Author Share Posted September 16, 2011 fEssentialDeathTime Possible to make a script that uses that? If you use OBSE. It's a global game setting (GMST). With OBSE installed use: Short timeunconscious con_SetGameSetting fEssentialDeathTime timeunconscious Have me at a loss. I guess you can't affect specific things. Link to comment Share on other sites More sharing options...
Hickory Posted September 16, 2011 Share Posted September 16, 2011 fEssentialDeathTime Possible to make a script that uses that? If you use OBSE. It's a global game setting (GMST). With OBSE installed use: Short timeunconscious con_SetGameSetting fEssentialDeathTime timeunconscious Have me at a loss. I guess you can't affect specific things. If by specific things you mean specific actors, then no. It's a global setting. One setting fits all, so to speak. Link to comment Share on other sites More sharing options...
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