massivewar4 Posted September 16, 2011 Share Posted September 16, 2011 Hi I was wondering if it is possible to have the arrow quiver in another place. I'm a mage/archer and the vanilla place for the arrows doesn't suit well the chracter. I wanted to have them as grumites... Is it possible? Does it already exist? Thanks in advance Link to comment Share on other sites More sharing options...
Semtex Posted September 17, 2011 Share Posted September 17, 2011 (edited) it is possible. Quiver bone can be moved by the method described in "Skeletal Variation" by Talkie Toaster (http://tesnexus.com/downloads/file.php?id=29853) and skeleton for PlayersCharacter is possible change in settings sFirstPersonSkeleton, sNPCModel and sNPCModelBeast. But I do not know the exact procedure.It is important to know that the animation will stay original, so the character will pull the arrows from the place where it was Quiver originally Edited September 17, 2011 by Semtex Link to comment Share on other sites More sharing options...
massivewar4 Posted September 17, 2011 Author Share Posted September 17, 2011 it is possible. Quiver bone can be moved by the method described in "Skeletal Variation" by Talkie Toaster (http://tesnexus.com/downloads/file.php?id=29853) and skeleton for PlayersCharacter is possible change in settings sFirstPersonSkeleton, sNPCModel and sNPCModelBeast. But I do not know the exact procedure.It is important to know that the animation will stay original, so the character will pull the arrows from the place where it was Quiver originally Sorry, couldn't understand. But couldn't it be for another quiver besides bone arrows? Link to comment Share on other sites More sharing options...
Keirgarth Posted September 17, 2011 Share Posted September 17, 2011 When Semtex was talking about quiver bone, he was referring to the 3D bone that is associated with the quiver object, not bone arrows :) Link to comment Share on other sites More sharing options...
massivewar4 Posted September 17, 2011 Author Share Posted September 17, 2011 When Semtex was talking about quiver bone, he was referring to the 3D bone that is associated with the quiver object, not bone arrows :) oops xD.. anyways how do you do it? Link to comment Share on other sites More sharing options...
Semtex Posted September 17, 2011 Share Posted September 17, 2011 Yes, i mean a bone called "Quiver" in skeleton.nif procedure is described in the document from TheTalkieToaster, my English is not enough to correct description (download that plugin, there is a document attached) Link to comment Share on other sites More sharing options...
massivewar4 Posted September 17, 2011 Author Share Posted September 17, 2011 Alright then! Is it possible to alter other items position? Link to comment Share on other sites More sharing options...
Semtex Posted September 17, 2011 Share Posted September 17, 2011 (edited) IMHO Yes, it is. There are two bones called "SideWeapon" and "BackWeapon" in skeleton.nif too.But caution is necessary. When handling with skeleton.nif, many things can go wrong, and can occur very undesirable effects in the game. Crash game is there "only a minor problem" ... :confused: Edited September 17, 2011 by Semtex Link to comment Share on other sites More sharing options...
fore Posted September 18, 2011 Share Posted September 18, 2011 You don't need to change the skeleton. You can make a simple idle animation, which changes the position of those weapon "bones". And since they are not modified by any standard animation (as far as I have seen) they stay there until you reset them with another idle animation. But as Semtex said in one earlier post: the equip and unequip animations will still go from the original location, and the weapon will jump into your characters hand. So you would have to change these animations as well, if you want to have full "immersion". Link to comment Share on other sites More sharing options...
massivewar4 Posted September 18, 2011 Author Share Posted September 18, 2011 (edited) I don't know anything about how do that kind of stuff... xD Can someone teach me how to do it? Somedays passed looked on google, looks i'm not the first to ask for this... Could someone please either do it themselves or instruct me how to do it? I really don't have a clue how Nifskope works............. Edited September 20, 2011 by massivewar4 Link to comment Share on other sites More sharing options...
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