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Arrows Quiver In different Place


massivewar4

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You don't need to change the skeleton. You can make a simple idle animation, which changes the position of those weapon "bones"

No, sorry, I was mistaken. The quiver position is re-set in every bow animation. And there are about 36 of them. So all these have to be changed if it should be done. But this still is not that hard, because it's the same change for all animations, and once it is done for one animation, it can simply be copied with NifSkope into the other 35.

 

The real challenge in my mind are bowattack and sneakbowattack (not equip/unequip, as I wrote in my previous post). During vanilla bowattacks arn, hand, and fingers which grabs the arrow is totally twisted. When you grab the arrow from the side, arm and hand need to move in a total different way. And making these moves in Blender usually looks very unnatural. At least when I do it. :dry:

 

So while I would offer to help on the quiver position animations, I think it's not worth the effort as long as noone is making the new bowattacks. I won't. ;)

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