X13Studios Posted September 18, 2011 Share Posted September 18, 2011 Hey i noticed that there is a dancer for shivering isles, and i was wondering how do i make a dancer that will do nothing but sleep and dance in the same spot. Dosent have to sleep just an option. My main objective is to get my own dancer that stays in a designated spot and dances? Link to comment Share on other sites More sharing options...
fore Posted September 18, 2011 Share Posted September 18, 2011 Dance and sleep in turns will be a little complicated for the beginning, but dancing only is easy. If you know how to make your own little mod. ;) Extract the meshes\characters\_male\idleanims\sedance.kf file from the "DLCShiveringIsles - Meshes.bsa" (with BSA commander) In CS define a new IdleAnim for your NPC under Game Play -> Idle Animation. Similar to the UniqueIdleAnims -> SEAnims->SE14Anims->SE14DancerA. The only condition you need is a "GetISID <Your NPC>". The animation should start every game hour, and lasts 33 sec. But you will soon notice that this solution is too simple. Like you want to avoid talking and head tracking while dancing, or dance more frequent. Then you need to start a script attached to your NPC which controls all these things. :thumbsup: Link to comment Share on other sites More sharing options...
jamochawoke Posted September 23, 2011 Share Posted September 23, 2011 Actually this is the best way to do it... http://tesalliance.org/forums/index.php?/topic/1783-guest-speaker-setting-up-new-idle-anims-for-npcs-by-bg2408/ Link to comment Share on other sites More sharing options...
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