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Landscape editing textures mismatch


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Probably a noob question but:

 

I created new textures for floors in the landscape edit settings. I can right-click and paint over some part of my cell but not everywherehttp://www.thenexusforums.com/public/style_emoticons/dark/psyduck.gif? Sometimes it works, sometimes I see nothing, some other times it paints with another texture...

 

So I end up with some checker-like landscape... I guess it has something to do with exterior cells being editable or just seen as lod in the editor and a limit of the number of textures (6?) used in a same cell but...

 

What can I do? http://www.thenexusforums.com/public/style_emoticons/dark/ohdear.png

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Your quad has too many landscape textures on it. Press I while in landscape editing and delete a few of the ones you don't need.

 

 

Thanks, gonna try now!

 

 

 

EDIT: Worked. Kudos to you. It's extremely annoying though, had to press I and delete things all the time... What are the different quads?

cheers.

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If you press B, it shows the cell borders. Then press T to align the camera, and it is easier to see which of the four lists belongs in which area. You can also try to replace one of the textures with another that already exists in that quad in order to free up space for a new texture.
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