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A question about how a mesh folder is structured....


huntsman2310a

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Okay i've finally decided to start up my NCR expansion mod.

 

Basically what I plan for it to do is make it feel like the NCR has more troop types then just service rifle, cannon fodder, badass rangers, and heavy's who never do anything.

 

I've decided to start this to the tune of 'Minecraft Revenge'

 

Now I have a question about meshs, in the folder for say combat armour, it has 4 files,

 

1 is for the combat armour mk1, fine so far

 

1 is for the MK 2, so far so good.

 

then theres one that says GO, and another that says outfit.

 

I'm not sure which NIFS are actually used ingame and which aren't.

 

Can ya help mah?

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All of them are used, "Outfit" is the base combat armor, "GO" is the ground model(s) for when you drop the armors and mark 1 and mark2 are for reinforced and reinforced mark 2 variants of the armor.
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