Caos54 Posted September 25, 2011 Share Posted September 25, 2011 I'm trying to add items to my character in Fallout New Vegas the same way the preorder DLCs do it for the game. And I'm having trouble making the script for it to actually add the items to my inventory. I've tried replicating/reverse engineering the scripts and scripts from other works but nothing seems to work. Does anyone know the correct way to do it? Here's an example of how I tried to script it: ScriptName addingammoScript BEGIN GameMode Player.AddItem NVDLC02Ammo45Auto 500;Player.AddItem Ammo12Ga 240;Player.AddItem Ammo9mm 100 END Is there anyway to make this work? Link to comment Share on other sites More sharing options...
Hickory Posted September 25, 2011 Share Posted September 25, 2011 *Script placed in spoiler box.* I'm trying to add items to my character in Fallout New Vegas the same way the preorder DLCs do it for the game. And I'm having trouble making the script for it to actually add the items to my inventory. I've tried replicating/reverse engineering the scripts and scripts from other works but nothing seems to work. Does anyone know the correct way to do it? Here's an example of how I tried to script it: ScriptName addingammoScript BEGIN GameMode Player.AddItem NVDLC02Ammo45Auto 500; Player.AddItem Ammo12Ga 240; Player.AddItem Ammo9mm 100 END Is there anyway to make this work? You need to run the script via a quest, and make sure the script is a quest script. Link to comment Share on other sites More sharing options...
davidlallen Posted September 25, 2011 Share Posted September 25, 2011 Once you make it a quest script, you will notice that your inventory fills up with many copies of these items. You will need to add a flag, to make sure this only happens once. The tutorials on the main geck page will help you with the details of this. Link to comment Share on other sites More sharing options...
Hickory Posted September 25, 2011 Share Posted September 25, 2011 Once you make it a quest script, you will notice that your inventory fills up with many copies of these items. You will need to add a flag, to make sure this only happens once. The tutorials on the main geck page will help you with the details of this. Or add StopQuest <questname> to the script after the AddItem lines. Link to comment Share on other sites More sharing options...
EvolutionZero Posted September 26, 2011 Share Posted September 26, 2011 (edited) If I were you I would make a quest with start game enabled triggering a script like this: scriptname namehere short once begin gamemode if once == 1 return else player.additem 0200947b 500 player.additem 0008ecf5 240 player.additem 0008ed03 100 set once to 1 endif end Edited September 26, 2011 by EvolutionZero Link to comment Share on other sites More sharing options...
Recommended Posts