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FTW... No true mod merger for Oblivion???


Corehound

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Hey everyone :thumbsup:

 

Going crazy here, can it really be that there is no true mod merging tool for Oblivion? :unsure:

 

I've been searching and searching, thought that the Wrye Bash tool would be advanced enough, but so far I haven't been able to locate this crucial feature on the list of its tool :sad:

 

So are there really no such tool out there? :mellow:

 

Just to be clear on what a "true mod merging tool" is, it would be identical to this tool for FO3: FO3 Plugin Utility

 

http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png

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I recall that the CS has an option to 'merge loaded plugins' so maybe that will do the trick.

"CS"? :unsure:

 

Not sure I'm familiar with that one :tongue:

 

DOH! :pinch:

 

Ignore that noob reply :laugh:

 

Will go have a look, thanks :thumbsup:

 

http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png

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I recall that the CS has an option to 'merge loaded plugins' so maybe that will do the trick.

"CS"? :unsure:

 

Not sure I'm familiar with that one :tongue:

 

DOH! :pinch:

 

Ignore that noob reply :laugh:

 

Will go have a look, thanks :thumbsup:

 

http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png

 

You can also use Tes4Gecko

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I recall that the CS has an option to 'merge loaded plugins' so maybe that will do the trick.

Okay the CS has one major flaw, it doesn't merge two entries that uses the same vanilla ID, so all leveled lists / cells / world spaces will overwrite each other according to which one is last on the merging list :pinch:

 

But other then that it's okay, but still not enough and the tweaking you need to the file in TESEdit afterwards is still massive :(

You can also use Tes4Gecko

Will have a look at Tes4Gecko now, thanks for the tip :thumbsup:

 

http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png

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You can also use Tes4Gecko

YES! :D "Tes4Gecko" is king, it works perfectly :dance:

 

I just had to get a little deeper into the ReadMe to find what I was looking for :tongue:

 

Thanks again for the tip m8ie saved my day :wub:

 

http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png

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