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rooms not showing up in geck


geekminxen

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I've pulled up one of the casino floors in the geck (Tops 13th floor). The hallway and a couple of NPCs show up, but not the rooms that are part of the cell...poor Yes Man is just floating in gray space. I've toggled everything in the show/hide window and render window and view pulldown, but still can't get the rooms or objects in them to show up. What am I doing wrong?

 

And sorry if this has been asked before-- I searched the forums here and the Bethsoft tutorial site, and couldn't find info on this. But I did try on my own before I dragged my problem to you guys. :)

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You have "Multibounds" set to enabled in the GECKCustom.ini. Open up that INI, search for bUseMultibounds ans set it from 1 to 0 (bUseMultibounds=0).

 

Okay, I did that but got the same thing. If I toggle rooms/portals in the show/hide window, I get pretty blue boxes...does that help?

 

Thanks for the info, though-- I never would have thought to go into the .ini on my own.

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You have "Multibounds" set to enabled in the GECKCustom.ini. Open up that INI, search for bUseMultibounds ans set it from 1 to 0 (bUseMultibounds=0).

 

Okay, I did that but got the same thing. If I toggle rooms/portals in the show/hide window, I get pretty blue boxes...does that help?

 

Thanks for the info, though-- I never would have thought to go into the .ini on my own.

 

I went back into the .ini file to make sure I'd done this correctly. I have two geckcustom.ini files, and I had changed the variable to 0 on both. But when I opened them again, one of them had switched back to 1. I had saved them both before, too, so I have no idea what by computer or the geck or both are up to. But now the room is showing up-- huzzah! Thanks tons-- like I said, I would never have gone into the .ini file on my own, or known what to change when I got there. :)

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