grantious Posted May 26, 2016 Share Posted May 26, 2016 Hey GuysI was wondering anyone could tell me how to attach a custom NIF and Textures to a new spell? Creating a new spell in the toolset just gives me a list of the vanilla effects. Essentially I want to make a copy fo the fireball spell and use different textures and slightly different particle effects to a spell that wont retexture the original fireball spell. I just want both in the same gameAny help would be AMAZINGThanks guys :) Link to comment Share on other sites More sharing options...
kastano Posted May 26, 2016 Share Posted May 26, 2016 I think you need a magic extender for this http://www.nexusmods.com/oblivion/mods/31981/? Link to comment Share on other sites More sharing options...
grantious Posted May 27, 2016 Author Share Posted May 27, 2016 Any idea how? I think this tool imply's a lot of pre knowledge about spell making Link to comment Share on other sites More sharing options...
kastano Posted May 27, 2016 Share Posted May 27, 2016 Actually i ve never used it .But As far i can tell you want to change the effects of a spell - if you open the cs -magic effects - you cannot duplicate an effect -with this tool you canso you have to dupplicate the fire damage effect FIDG -tick the dynamic mgef code-make a copy of your fireball.nif to fireball2.nif (the same nif with your textures applied)in visualleffects select your fireball2.nif Link to comment Share on other sites More sharing options...
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