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Body Texture / Mesh problems


Topher1

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Just going to start this with a inb4 "ur a pervvv" comments. I am an adult and I like having actual bodies showing instead of very nice clean underwear.

 

So for female bodies I have run into an issue and am not sure what the problem is. They have dark brown underwear and the skin is all wonky (looks like it's skin upon skin overlapping)

I did put them in the folders correctly and have done this before with Fo3.

 

I'll give you my mod list and packages and see if any of you can spot a flaw that may cause this. Just so you know I do have a custom race installed (Desert Succubus) seeing as I only get the problem with vanilla females.

 

 

Fallout NV.esm

Honest Hearts.esm

DeadMoney.esm

OldWorldBlues.esm

TribalPack.esm

IWR.esm

CaravanPack.esm

MercenaryPack.esm

ClassicPack.esm

Lings.esm

NV 40k Space Marine Armor.esm

MoMod.esm

LonesomeRoad.esm

Weapon Mod Expansion.esm

WME - DLCs.esm

Mystyks Faces NV.esp (Had the body problem before this)

EVE FNV.esp

LingsPrettyThings.esp

IWR-Rebuilt.esp

[Candora's Box] Sharing & Caring.esp

[Candora's Box] Supreme Commander.esp

PerkEveryLevel.esp

noautoaim.esp

Nights are Darker 50%.esp

FO3 Face Presets.esp (Possible cause?)

CompanionDe-Equip.esp

Nano-Veronica Day.esp

Companion Sandbox Mode.esp

Wasteland Defense.esp

MediumBeardAlt.esp

theHeroNV_1.1.esp

Better Burned Man.esp

ReElijahfied.esp

GRARG.esp

RX-Auto Incremental Save.esp

Sisters of Battle.esp

Ulyssesremake.esp

imperial guard.esp

BAN - Dupe This.esp

Unlimited Companions.esp

DWDEagle44.esp

Deathclaw Supreme.esp

NVWillow.esp

WME - DLCs.esp

Weapon Mod Expansion.esp

SBVenemousArmor.esp

ShilohDS-Desert Succubus CORE.esp

 

 

 

Only ones that don't seem to show is The Commando Rifle Animation and The Professional Pistol Animation replacers.

 

I even tried deleting anything female in mesh and texture and re adding them to no luck. The armor works for the body conversion but the naked version does not. It only bugs me because it looks pretty stupid when there is dead bodies all over that look like they were made with plato, lol.

Edited by Topher1
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I have to go to bed. I unchecked the Fo3 presets and will see if that has changed anything whenever I manage to wake up before work.

 

Thanks to anyone who may be able to help me. If you are un sure what I am talking about I will glady snap a screen for you.

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That's actually not an option with my FoMM. I do not know why, doesn't have auto sort either. Positive it's the same one from Fallout 3.

I tried the archive thing separately though with no luck before hand.

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It is quite strange with the gap there where the two buttons once were.

 

That worked though! Thank you, Beth.

 

Now to fix my gravity defying pooch and the 357 Magnum in V.A.T.S and I'm good to go.

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  • 5 months later...

hi im having the same problem with diamonized type 3 body mesh and textures im using nmm which has FOMM effectively built in AND its own invalidation tool which si on but i still have the issue.

 

also tried using FOMM but it doesnt load up properly for me and crashes immidiately at start up

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Thursday, March 22, 2012 - 1:03:57 AM

Fomm 0.13.21

OS version: Microsoft Windows NT 6.1.7601 Service Pack 1

 

System.NullReferenceException: Object reference not set to an instance of an object.

at Fomm.PackageManager.ModInstallLog.InstallLog.InitMods()

at Fomm.PackageManager.ModInstallLog.InstallLog.Load()

at Fomm.PackageManager.ModInstallLog.InstallLog..ctor()

at Fomm.Program.Main(String[] args)

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