Ironman5000 Posted September 29, 2011 Share Posted September 29, 2011 Hi, I am working on a mod that up until will require Old World Blues and Type3, but now I want to add Lings for NPC/race hairstyles. I have changed the GECKcustom.ini settings for the GECK to load multiple esm files but can't seem to get Lings to show up in the mod. The esp I am using had OWB as the master, which of course registers, but when I load it with Lings in the GECK I don't get the hair or eyes. I really don't want to have to start from scratch, I even tried merging my mod using FNV Plugin with an esp save that uses Lings as the master. Where am I going wrong? Link to comment Share on other sites More sharing options...
rickerhk Posted September 30, 2011 Share Posted September 30, 2011 When you say 'load up with Lings', you opened the Geck, ->File, ->Data, double-clicked on the lings.esm, Click once on your esp, 'set as active file', then ok? Link to comment Share on other sites More sharing options...
Ironman5000 Posted September 30, 2011 Author Share Posted September 30, 2011 When you say 'load up with Lings', you opened the Geck, ->File, ->Data, double-clicked on the lings.esm, Click once on your esp, 'set as active file', then ok? Yes thats what I did and the active esp uses OWB as the master. Link to comment Share on other sites More sharing options...
rickerhk Posted September 30, 2011 Share Posted September 30, 2011 If OWB is the plugin's only master then double click on both Lings.esm and FalloutNV.esm, since Lings needs FalloutNV.esm Link to comment Share on other sites More sharing options...
Ironman5000 Posted September 30, 2011 Author Share Posted September 30, 2011 If OWB is the plugin's only master then double click on both Lings.esm and FalloutNV.esm, since Lings needs FalloutNV.esm I thought FalloutNV.esm loaded by default anyway because all mods need this one? The original uses OWB AND this one, I didn't know you could have a mod that didn't use FalloutNV.esm as the master. Link to comment Share on other sites More sharing options...
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