rando3 Posted September 30, 2011 Share Posted September 30, 2011 (edited) I find the streets and cities of Oblivion to be dark so I use a light spell every 20 seconds. Are there any mods that either increase the brightness of existing street lamps and/or adds bright street lamps to city/town/crossroads to Oblivion? Nothing fancy just simple stand-alone lamp mod not a packaged deal. There's nothing like the lone lamp post in the wilderness where the bandits gather. Edited September 30, 2011 by rando3 Link to comment Share on other sites More sharing options...
Harvald Posted September 30, 2011 Share Posted September 30, 2011 Its much better to have a light with you like an oil-lamp Have fun Harvald Link to comment Share on other sites More sharing options...
rando3 Posted October 1, 2011 Author Share Posted October 1, 2011 I will try this mod. It's just that Imperial City and surround settlements would look so much better lit up at night. I guess it would crash the game. Link to comment Share on other sites More sharing options...
jamochawoke Posted October 2, 2011 Share Posted October 2, 2011 They already have tons of lights all over. Have you tried upping your gamma on your monitor? I used to think the Thief games were terrible until I did that lol. Link to comment Share on other sites More sharing options...
rando3 Posted October 3, 2011 Author Share Posted October 3, 2011 That makes night time look like daylight. Think dark, gloomy, haunting thick mist broken by a strong streetlight. I can see the concept of the Reaper Lamp being expanded into cross road lamps. Link to comment Share on other sites More sharing options...
jamochawoke Posted October 3, 2011 Share Posted October 3, 2011 (edited) In reality, and in Oblivion, lights make the surrounding area not immediately around them darker due to contrast. And you can fine-tune your gamma value... it's got quite a bit of range on most monitors. Edited October 3, 2011 by jamochawoke Link to comment Share on other sites More sharing options...
Harvald Posted October 4, 2011 Share Posted October 4, 2011 (edited) Hi, perhaps you might go the other way. First you make the nights darker and then you enlight the game. You could use these mods for the work:City Lights - Imperial CityCities Alive At Night Better Lighting and Better Torches Don't forgethave fun Harvald :thumbsup: Edited October 4, 2011 by Harvald Link to comment Share on other sites More sharing options...
rando3 Posted October 4, 2011 Author Share Posted October 4, 2011 (edited) I would have to nix Darker N8 because it would conflict with my weather mod. I found 'Original Color Darker Nights' almost pitch black. In Morrowind I ajusted the light in the ini file to such an level that only light source was the torch as a result the MCA bandits were upon you before you saw them. I thought about just changing the Oblion.ini but I am uncertain what to look for and may change the wrong command. Are all three light mods compatible together? Edited October 5, 2011 by rando3 Link to comment Share on other sites More sharing options...
NikhilR Posted October 5, 2011 Share Posted October 5, 2011 I would have to nix Darker N8 because it would conflict with my weather mod. I found 'Original Color Darker Nights' almost pitch black. In Morrowind I ajusted the light and in the ini file to such an level that only light source was the torch as a result the MCA bandits were upon you before you saw them. I thought about just changing the Oblion.ini but I am uncertain what to look for and may change the wrong command. Are all three light mods compatible together? What weather mod are you using? Use All Natural, it comes with an ini, which you can tweak to make nights darker to your liking. Link to comment Share on other sites More sharing options...
rando3 Posted October 5, 2011 Author Share Posted October 5, 2011 (edited) Any weather mod would be overwritten in the Batch. The description for N8 say that it changes the light level for the rain. I decided to re-install 'Always Foggy' [ie little or no rain], but keep it seperate from the Batch so as to prevent overwrite [ I use it to hide the continuosly changing landscape]. The OCDN looks more promising and is almost pitch black, which is the goal. However I would still like to know if the above three lamp mods are compatible and not occuping the same places. Edited October 5, 2011 by rando3 Link to comment Share on other sites More sharing options...
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