icecreamassassin Posted October 6, 2011 Share Posted October 6, 2011 So is there a simple way of reverting world texture changes to the default Vanilla standard without manually having to identify the entry in your mod? I noticed that in the CS lists "LAND" as an option but there is no identifying data so ripping it out is impossible to tell which area it applies to by looking at it. Thanks in advance Link to comment Share on other sites More sharing options...
icecreamassassin Posted October 7, 2011 Author Share Posted October 7, 2011 So seriously? nobody has any input on how to more easily revert terrain changes? Link to comment Share on other sites More sharing options...
TrueOrigin Posted October 7, 2011 Share Posted October 7, 2011 I think there's a download on the nexus of the original files that you can just extract into the folder. Link to comment Share on other sites More sharing options...
icecreamassassin Posted October 8, 2011 Author Share Posted October 8, 2011 I mean in the construction kit. I don't need to repair or replace my texture files, I need to revert the changes I made in the elevation and the texture choice in a certain area of the game. It would seem to me like there would be some kind of separate index of changed content Link to comment Share on other sites More sharing options...
LFact Posted October 8, 2011 Share Posted October 8, 2011 (edited) I mean in the construction kit. I don't need to repair or replace my texture files, I need to revert the changes I made in the elevation and the texture choice in a certain area of the game. It would seem to me like there would be some kind of separate index of changed content Use TES4Edit to compare plugins. Sometimes you have to delete the record from your plugin to revert change. Edited October 8, 2011 by LFact Link to comment Share on other sites More sharing options...
icecreamassassin Posted October 8, 2011 Author Share Posted October 8, 2011 Tes4edit is like reading aramaic ... I can find the base hex Id for the cell block in tes4edit but don't really know where to go from there Link to comment Share on other sites More sharing options...
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