Stratomunchkin Posted October 10, 2011 Share Posted October 10, 2011 (edited) Hi guys, I'm pretty new to this, but I think I've got the very basic stuff understood (scripting and quests: not so much). However, I've got a specific question. I'm building a CONELRAD broadcast station that's run by a leaky plutonium battery. The generator room is locked, and inside is what remains of the original maintenance tech: a feral ghoul. Is it possible to equip that feral ghoul with clothes (I know I can put them into the inventory, but how can he wear them)? EDIT: I suppose it's because it's a "creature", not an NPC? Edited October 10, 2011 by Stratomunchkin Link to comment Share on other sites More sharing options...
Sunnie Posted October 10, 2011 Share Posted October 10, 2011 Ferals can't equip any normal npc clothing, they are creatures and have unique body meshes/skeletons. You would need to edit the mashes to put clothing on them, much like the reavers and the ncr ferals. Link to comment Share on other sites More sharing options...
Stratomunchkin Posted October 10, 2011 Author Share Posted October 10, 2011 (edited) Ferals can't equip any normal npc clothing, they are creatures and have unique body meshes/skeletons. You would need to edit the mashes to put clothing on them, much like the reavers and the ncr ferals.Thanks, I realized that some time after posting this thread. I went around the issue by tweaking an NPC to have the FeralGhoul alignment and sound set, as well as a very high agression rate. Works fine that way, and has the added benefit of giving the NPC a unique look. Still, thank you for the answer. :smile: Edited October 10, 2011 by Stratomunchkin Link to comment Share on other sites More sharing options...
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