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Equipping an NPC/Monster?


Stratomunchkin

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Hi guys, I'm pretty new to this, but I think I've got the very basic stuff understood (scripting and quests: not so much). However, I've got a specific question. I'm building a CONELRAD broadcast station that's run by a leaky plutonium battery. The generator room is locked, and inside is what remains of the original maintenance tech: a feral ghoul.

 

Is it possible to equip that feral ghoul with clothes (I know I can put them into the inventory, but how can he wear them)?

 

EDIT:

 

I suppose it's because it's a "creature", not an NPC?

Edited by Stratomunchkin
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Ferals can't equip any normal npc clothing, they are creatures and have unique body meshes/skeletons. You would need to edit the mashes to put clothing on them, much like the reavers and the ncr ferals.

Thanks, I realized that some time after posting this thread. I went around the issue by tweaking an NPC to have the FeralGhoul alignment and sound set, as well as a very high agression rate. Works fine that way, and has the added benefit of giving the NPC a unique look. Still, thank you for the answer. :smile: Edited by Stratomunchkin
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