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ℹ️ Intermittent Download History issues ×

CTD exiting/entering areas, also randomly in open areas


duncandun

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So, I don't use many mods.

FalloutNV.esm

HonestHearts.esm

OldWorldBlues.esm

MercenaryPack.esm

NSkies URWLified.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

ELECTRO-CITY - CompletedWorkorders.esm

ELECTRO-CITY - Highways and Byways.esm

UHNV.esp

Project Nevada - Cyberware.esp

Project Nevada - Honest Hearts.esp

Project Nevada - Old World Blues.esp

CONELRAD 640-1240.esp

NewVegasBounties.esp

Follower Home Marker.esp

Project Nevada - Rebalance.esp

WeaponModsExpanded.esp

Project Nevada - WMX.esp

WMX-HonestHearts.esp

WMX-OldWorldBlues.esp

WMX-PreOrderPackMercenary.esp

EVE FNV.esp

Project Nevada - EVE.esp

OFT_Merge_Base.esp

dinks.esp

 

 

Dinks is my merged patch, and OFT_Merge_Base.esp is Operation Fixed Terrain, but boss doesn't recognize the ESP(which, funny enough the creator of that mod pushed me to use via his description!).

 

 

so, Crashing probably 8 out of 10 times on loading areas, and also seemingly randomly (though may be quest trigger related) in open areas. Currently am doing Honest Hearts(towards the end, after gathering storms).

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try deactivating nevada skies. it helped with my game.

 

you can write a custom rule so that BOSS recognizes the OFT plugin. go into your BOSS folder, create the file userlist.txt (unless it's already there) and write the following lines:

 

ADD: OFT_Merge_Base.esp

AFTER: ELECTRO-CITY - Highways and Byways.esm

 

this ensures that each time you're sorting your mod order with BOSS, OFT is the highest placed .esp-plugin (which it should be, as far as I know).

don't forget to rebuild your merged patch.

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Thanks for the help btw! I got it all sorted out, I havent crashed once due to transitioning/loading. Seemed like my problem was simply OFT not being the first ESP in the loadorder.

 

However, I found a CTD with EVE gibbs, and rarely with one of the energy weapon critical kills. however It crashed /every time/ It did the normal 'gib' death.

 

Wish I could figure out how to fix that one, I love the effects!

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