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OBGE Godrays blur buildings, godray 'shadows'


coalescentdivide

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Im having this issue when using the godrays shader, Tweaking the settings doesnt help the problem...Whats happening is at certain angles, most angles actually, the godrays are present but instead of made of light they appear to be (partially) shadows. Like when the rays are against darker parts of the screen they appear as light but when cast over light areas appear dark. I cant figure out whats doing this, I tried disabling all other shaders but the problem persists. I tried changing the shadow settings as well, to no avail. Also using natural weather, thought that might have had something to do with it but disabling it doesnt fix it either. Can someone please help me? I cant find an answer. Forgive me if this was already fixed somewhere on the forum...I cant seem to find any related issue and im starting to become impatient...

 

 

this is what i mean-

 

http://i56.tinypic.com/2m3iu5j.jpg

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  • 3 weeks later...
There are a number of us who look at all issues that someone posts, but if we don't have any suggestions we just leave it alone and don't comment. If someone looked at it and had an idea of why this is happening, I am pretty sure they would have responded. Be patient, someone is bound to have a look and has a suggestion at some point. :)
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Try playing with your Anti Aliasing, and lighting settings (Bloom, HDR). If that doesn't help you may want to post in the comments section of the mod with a link to this thread (so any potential responders can see the picture).
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