speedynl Posted June 18, 2016 Share Posted June 18, 2016 trying to figure out how to get those damn trader to visit my settlements( in the normal way)(not with the tent from bh), looking at the main quest for them show all the locations, but adding new 1's and marker in settlement don't work, wonder if its related to happiness or something else, maybe a hole new start will trigger it, its the only thing i can't get to workbut then again being a n00b i prolly do something wrong :laugh: Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted June 18, 2016 Author Share Posted June 18, 2016 trying to figure out how to get those damn trader to visit my settlements( in the normal way)(not with the tent from bh), looking at the main quest for them show all the locations, but adding new 1's and marker in settlement don't work, wonder if its related to happiness or something else, maybe a hole new start will trigger it, its the only thing i can't get to workbut then again being a n00b i prolly do something wrong :laugh:May have an idea. Do the stats show when you hover over the map marker on the map in the Pip-Boy? Also:Interior or exterior?Commonwealth or Far Harbor? Link to comment Share on other sites More sharing options...
speedynl Posted June 18, 2016 Share Posted June 18, 2016 (edited) yea everything always show, map/workshop, like this http://www.nexusmods.com/fallout4/Images/36943/? Edited June 18, 2016 by speedynl Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted June 18, 2016 Author Share Posted June 18, 2016 yea everything always show, map/workshop, like this http://www.nexusmods.com/fallout4/Images/36943/?Oh wait, now I think I get it (I reread that a few times). You mean you want one of the wandering merchants to show up?Not a problem with provisioner/supply line? Link to comment Share on other sites More sharing options...
speedynl Posted June 18, 2016 Share Posted June 18, 2016    yea everything always show, map/workshop, like this http://www.nexusmods.com/fallout4/Images/36943/?Oh wait, now I think I get it (reread that a few times). You mean you want one of the wandering merchants to show up?Not a problem with provisioner/supply line?   all works fine, send to any settlement or from any settlement to there, sup lines works, put them to work, but i want lucas/cricet ect to visit the settlements, i thought adding the locations to there quest would do the trick and a marker, but its not working sample lets say lucas have force stop loc4 and a entry that point to the loc, duplicate them change 4 to 5, change the loc entry, but thats not working, thought it would work like the other quests but no dice, even duplicating and renaming the quest and add new entry's don't work eighter Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted June 18, 2016 Author Share Posted June 18, 2016 And you added the whole xMarkerxFlagOrange - CaravanDestinationRefType thing to the cell/settlement? I had it working the time I tried once, I think...I think think. Edit: I had to look up the names...=/ Link to comment Share on other sites More sharing options...
speedynl Posted June 18, 2016 Share Posted June 18, 2016 yes i have that marker, and the right keyword under the right ref tab, looked at 1 of the official settlements, will try it with starting a hole fresh new game, although it say the same thing as the other quests, start enable run 1's, but maybe it don't refresh when adding something to it Link to comment Share on other sites More sharing options...
speedynl Posted June 20, 2016 Share Posted June 20, 2016 got cricket to show up, seems you need to start a hole new game, adding stuff haf way the game for the traders don't seems to work Link to comment Share on other sites More sharing options...
DexModsOfficial Posted June 21, 2016 Share Posted June 21, 2016 honestly i think that this is really, REALLY well written! i may have missed a typo or two if there were any, but honestly, im more of a visual learner and i understood this 100% so kudos to you ty <3 Link to comment Share on other sites More sharing options...
rhodu Posted June 24, 2016 Share Posted June 24, 2016 (edited) I noticed that some parts are not in the right order but in the end I got it working! Tnx for the tut! Edited June 24, 2016 by rhodu Link to comment Share on other sites More sharing options...
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