fetusink Posted October 15, 2011 Share Posted October 15, 2011 Hello everyone, first of all I want to say that although this is my first post, this community is one of my top favored! You guys are great! I've been experimenting with mods for about ... oh ... 2 weeks now? And I had everything working fine there for a while (aside from some blurry visuals within the pipboy on occasion with icons/item descriptions) But last night I downloaded a nice handful of different mods that seem to be compatible, and I /think/ I followed the load order well (then again, different mods seem to have different ideas on what a 'good' load order is) So my problem now is that within Megaton, suddenly some textures are missing. It would seem the "steampack" set I downloaded is no longer available, since the pile where you find them in Megaton is now just a pile of red boxes, and 2 or 3 settlers within megaton are also wearing those big red exclamation boxes. The other problem... I am using "Primary Needs" with some of the updated patches I guess, and unless I'm just eating the wrong foods, nothing at all seems to helping my hunger, and I'm constantly getting hungrier and hungrier no matter what I attempt eating. My load order is this: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CALIBR.esm[X] FOOK2 - Main.esm[X] FOOK2 - [DIK] DLC Improvement Kit.esm[X] Unofficial Fallout 3 Patch.esm[X] CRAFT.esm[X] Project Beauty.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] RI_Core.esm[X] RH_IRONSIGHTS.esm[X] 20th Century Weapons.esm[X] Enhanced Weather - Rain and Snow.esm[X] Xepha's Dynamic Weather.esm[X] CRAFT - Workbench and Crafting Expansion combined.esp[X] CRAFT - WCE FOOK+FWE Patch.esp[X] Realistic Interior Lighting.esp[X] Realistic Interior Lighting - OA.esp[X] Realistic Interior Lighting - BS.esp[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Unofficial Fallout 3 Patch - Broken Steel.esp[X] Unofficial Fallout 3 Patch - Point Lookout.esp[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp[X] CALIBRxMerchant.esp[X] CRAFTable_WMKs.esp[X] CRAFT - EnergyAmmo.esp[X] CRAFT - Clutter Conversions.esp[X] CRAFT - Activation Perk.esp[X] CALIBR Ammo Schematics - CRAFT.esp[X] WeaponModKits.esp[X] WMK-RH IronSights.esp[X] RH_IronSights_Basic_VanillaPlugin.esp[X] RH_IronSights_Basic_AnchoragePlugin.esp[X] RH_IronSights_Basic_PittPlugin.esp[X] RH_IronSights_Basic_BrokenSteelPlugin.esp[X] RH_IronSights_Basic_PointLookoutPlugin.esp[X] RH_IronSights_Basic_ZetaPlugin.esp[X] RH_IronSights_Pitt_NewRifleSights.esp[X] RH_IronSights_Vanilla_NewWeapons.esp[X] RH_IronSights_PL_NewItems.esp[X] RH_IronSights_RemoveReticule.esp[X] RH_IronSights - Brurpo's AK-47.esp[X] Enhanced Shaders.esp[X] Owned!.esp[X] RRR 1.0.esp[X] BottleRefill.esp[X] blanket.esp[X] Metal Squeezer.esp[X] Stealthboy Recon Armor - CRAFT.esp[X] Magsniper.esp[X] Steampack.esp[X] WMKAA12Shotgun.esp[X] NightvisionGoggles(Powered).esp[X] Dragonskin Tactical Outfit.esp[X] DragonskinBonusPack.esp[X] HZ_M92SE.esp[X] ModernWarfare.esp[X] KDS Animated World Flags.esp[X] 1 Hunting shotgun V-replacer PointLookout req.esp[X] EpFspitBombMMM.esp[X] EpFspitBomb.esp[X] Salvagable cars.esp[X] KillableKids.esp[X] VDSP-01.esp[X] UPP - Pack 1.esp[X] UPP - Beverage Perks.esp[X] UPP - Quest Perks.esp[X] UPP - Experience Perks.esp[X] UPP - Pack 2.esp[X] Dree Perks.esp[X] Dree Perks Point Lookout.esp[X] Dree Perks Broken Steel.esp[X] Dree Perks Pitts.esp[X] Dree Perks Anchorage.esp[X] Dree Perks Mothership Zeta.esp[X] RI_Base3.esp[X] RI_FOSE.esp[X] RI_PNeeds2S.esp[X] RiPnO CorePatch.esp[X] RiPnO 5 DLC Merged.esp[X] RI_CrippledEffects.esp[X] bltc.esp[X] BLTC Immersion Patch.esp[X] BLTC Hypo Fix.esp[X] FO3 Wanderers Edition - Main File.esp[X] RH_FWE_Bridge.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - FOOK Support.esp[X] WeaponModKits - FOOK.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] WeaponModKits-Unique.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - FOOK2.esp[X] Mart's Mutant Mod - FOOK2 - DIK.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] Mart's Mutant Mod - Project Beauty.esp[X] Fellout-Full.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Xepha's Dynamic Weather - Main.esp[X] Xepha's Dynamic Weather - Anchorage.esp[X] Xepha's Dynamic Weather - The Pitt.esp[X] Xepha's Dynamic Weather - Broken Steel.esp[X] Xepha's Dynamic Weather - Point Lookout.esp[X] Xepha's Dynamic Weather - Rain.esp[X] Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp[X] Xepha's Dynamic Weather - Sandstorm.esp[X] Xepha's Dynamic Weather - Sandstorms Damage Armor.esp[X] Xepha's Dynamic Weather - Weather Machine (+Rain).esp[X] Megaton House and Theme Overhaul.esp[X] GarageBaseV1.3Fenced.esp[X] FOOK2 - Mothership Zeta.esp[X] FOOK2 - Project Beauty.esp[X] FOOK - DIK - Project Beauty.esp[X] CP - RiPnO [bLTC032+FOOK211b2+DIK].esp[X] CP - RiPnO [MMMRC6+BLTC032+FOOK211b2+DIK] Ingestibles.esp[X] FOOK2 - Main.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 - Main [Hotfix].esp[X] FOOK2 - DIK [Hotfix].esp[X] DarNifiedUIF3.esp[X] FOOK2 - RH_IronSights.esp Any and all help would be greatly appreciated! 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fetusink Posted October 18, 2011 Author Share Posted October 18, 2011 Well the missing textures somehow fixed itself. I'm assuming that was just a random bug in game. However, the hunger issue in Primary Needs is still not working. My percentage only gets higher and higher over time no matter how much I eat. Its updated, I /think/ its in the correct load order (can someone please check?) Thanks Link to comment Share on other sites More sharing options...
bethjunkie Posted October 20, 2011 Share Posted October 20, 2011 1. FOOK and FWE are not compatible. Pick one of the two overhauls and remove all mods and patches associated with the other.2. FWE includes its own version of both RI-PN and Better Living Through Chems so you should remove all of those plugins too if you decide to keep FWE. Link to comment Share on other sites More sharing options...
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