LuciusConfucius Posted October 15, 2011 Share Posted October 15, 2011 Hello I'm making a mod where you can summon, for a cost, different types of Imperial Soldiers, from an Imperial Legion Commander NPC. But I've run into a bit of a snag.I have tried multiple ways of adding the topic that allows summoning to the Commander, but I have failed. It just won't show up.Now I'm getting confused and tierd, if anyone can take a look at my mini-mod and tell me what I'm doing wrong, I would be very thankfull. http://www.2shared.com/file/p3ir3cUT/1ImperialLegionCommander.html(scroll down and hit the download or save to pc button) The prefix for all things I added are:1ILC Example for clarification:1ILCScriptname1ILCNpcname1ILCQuestname1ILCTopic (the commander is in the prison district of Imperial City)(commander name in construction set is 1ILC I would love it if someone helped me out here, I have followed guides and also tried basically copying from a similar script in another mod. Link to comment Share on other sites More sharing options...
fg109 Posted October 15, 2011 Share Posted October 15, 2011 Never prefix anything with a number. Try changing the editor IDs of everything you have and see if that fixes anything. Link to comment Share on other sites More sharing options...
David Brasher Posted October 15, 2011 Share Posted October 15, 2011 Yes. When formIDs start with a number there are certain conditions in which things won't work. It is very confusing, because form IDs starting with numbers will work under most operating conditions, but never under others. For example, the CS may always let you make numbered form IDs and use them in custom leveled lists. But it may never ever let you refer to numbered form IDs in dialog result scripts. So as fg109 says, it is best to never prefix anything with a number. Link to comment Share on other sites More sharing options...
LuciusConfucius Posted October 15, 2011 Author Share Posted October 15, 2011 Ah okey, thanks for that info guys, will remember this in the future.Anyway, I managed to get it to work, I remade the whole mod from scratch and now it seem to work(even with a number in the prefix). Was probably some unnoticed error in scripting that messed up the whole mod. Link to comment Share on other sites More sharing options...
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