WillyJay Posted October 15, 2011 Share Posted October 15, 2011 Mothership Zeta Locks Up right after the opening video. (Specifically, I'm in the opening cell, I can’t look around and can't move.) I'm running FOSE & FOMM and 22 Mods, so I assumed it was a Mod, but I disabled all the Mods (I was still running FOSE & FOMM and Archive Invalidation.) but I still couldn't move. I can use ESC and end the game. It did run on the original install before any changes, so I know it can work. Anybody got any ideas on getting it to work or what the problem might be? Here are my mods in Load Order. Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmxCALIBR.esmWeight.espxCALIBRuniverse.esmTheInstitute.esmVATS Normal Weapon Degradation.espUndergroundHideout.espxCALIBRuniverse.espPewPew.espBunkerHouse_weps.esp2nd Home at Tenpennys [Engl].espSuper Auto-Sniper 556 ammo.espSpeedWalkRunFastest.espall_key fallout3.espJHB Workbench Repairs.esp Total active plugins: 22Total plugins: 22 Link to comment Share on other sites More sharing options...
iFSS Posted October 15, 2011 Share Posted October 15, 2011 There's some instructions to follow here, maybe they will help. Link to comment Share on other sites More sharing options...
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