Jump to content

Start to mod with Skyrim


neosyntax

Recommended Posts

Yes, from personal experience I say this: Start small.

 

Case in point, I wanted to make a weapon mod that has its own custom models and textures. I quickly ran into several roadblocks and still haven't released my "first" mod. I'd say just start with things that are already in game, its far easier and you usually know how yo fix it if it goes wrong.

 

Starting too big ends in disaster, as I learned with my New Lands mod. It turned into a pile of crap, and I've released a half finished, buggy, ugly mod. >.> Still, it's good to have released it. :P

Link to comment
Share on other sites

I too am trying to dabble in mods. To start I've read the tutorials on cs.elderscrolls.com and they helped immensely. The most difficult thing so far was getting comfortable with Oblivion's CS. The tutorials do a good job at explaining how it works and what it can do. The hard part is remembering all the options that are available to you. At first it is very slow navigating around a cell and figuring out how exactly to rotate/place an object. Once you develop the muscle memory and knowledge of the CS's toolkit, the modding gets much easier.

 

The one thing I haven't touched on yet is scripting. It's what I'm most interested in, because I find that I enjoy NPCs with good AI infinitely more than a shiny new weapon or piece of armor.

 

I hope that soon after release there will be some resources for beginner modders like ourselves. I'd love to write quests. Start small with a simple 1 or 2 stage quest, and over time expand that to an elaborate Skyrim wide quest.

 

As other posters have said... the trick is to start small!

Link to comment
Share on other sites

  • 4 weeks later...
2 handed Sword if u can make this toa model i be realy happy :D " handed Sword maniac the Red-brown back round "sword" from jackal manga :D i realy love it probably need new animation too , there are about 5-6 swordi like to get :P there is one withi be drawing but :P its not complete :D sadly so ifu have the time and maybe you like the ideas :P feel free to do so :P
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...