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Moon Base


ShiveringMage

  

13 members have voted

  1. 1. Do you think this is a good idea?

    • Yes, I think this would be a good mod.
      6
    • No, its too out of oblivions element/ I don't like it.
      6
    • Add more improvements to it, and I'll consider it.
      1
  2. 2. If this mod was created, would you download it?

    • Yes.
      7
    • No.
      6
    • Don't know.
      0


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You know, there is a stargate-mod here on the nexus. Not working, but a resource.

 

One of those could be used to act as a gate to the moon or whatever. It looks nice, and as for 'the excuse', I say it's because there's just the one, it has only just been found, and has therefore never been recorded in history (read; lore).

 

:dance:

 

As for the poll-question; whether I'd download or not would depend solely on the quality of the resources. Logically, it would therefore have to contain new resources.

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There's no need to be dogmatic about Bethesda's lore. As has been mentioned before, even Bethesda contradicts their own lore at times. Lore is just there to give the imagined world of Tamriel a certain setting - a feel for the time, place and culture where your character is supposed to be in. I see no reason why someone with a fresh imagination and a gift for storytelling can't add to the Elder Scrolls lore, as unofficial as it may be. If someone can make a compelling mod about the Aedric and Daedric planes in Nirn's moons, I surely would play it.
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Personally, I believe that fantasy and magic are valid reasons for just about anything. As for lore, show me in the 'published lore' where it says you can't do this. Some people take lore to ridiculous lengths, like saying in real life you cannot do something because it has never been done. Therefore things MUST stay the same as they have always been no matter what new facts are discovered.

 

The 'lore' is the history of Nirn, not the be all and everything that can be done in the present or the future. Even the lore does not claim to know everything - Beth intentionally left large gaps in the history (lore) in order to be able to fill them in later. New (undiscovered) 'Elder' scrolls could be discoverd by an intrepid adventurer at any time to expand the 'lore' into completely new directions. (For a RL example, see the Dead Sea Scrolls)

 

Possibly one of these newly discovered 'Elder' Scrolls tells of a long forgotten gate that a long dead master mage built that allowed one to travel by magical and mystical ways to the greater moon, where he discovered a new land with strange vegetation and fanciful ruins, but it was overun by a new kind of powerful Daedra. He then ran back to Nirn and closed the gate placing a strong magic to prevent it ever being opened again. But the magic that holds the gate closed is weakening with age ... You can take it from there. :tongue:

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Yet again, I end up writing a too long post. I will shorten it down yet again.

 

Some people take lore to ridiculous lengths

Lore is history. History is what makes the game. If you, personally, do not like it, why do you play the game? If you do like it, why do you dislike the idea of people not liking to hold the lore as pure as possible?

 

fantasy and magic are valid reasons for just about anything

Fantasy is a genre, not a reason. Oblivion is medieval themed, so a moon-base-halo-kind-of-thing is not lore friendly in any ways there.

Magic is a concept of what we want to do, but can't do. I would love to shoot a fireball, but can't. It is also bound by lore. If Bethesda meant mages are all powerfull and can port light years away, then it would be fine. However, so far mages are simple wise fighters that master simple magics that aid them.

If you look in Dragon Age, mages are more powerfull, as seen in the spells. Still not strong enough to dematerialize in a second, a light year away, and materialize. Which means magic is bound by lore. Lore is made up by the writters. They can break it if they want, as they made it up in the first place.

 

The 'lore' is the history of Nirn

The lore tells what have been done, which tells us what can be done. If lore says nobody ever teleported everywhere. Suddently teleporting to a new galaxy is not possible. We are talking about humanid creatures, as told in the lore, not super humans.

 

like saying in real life you cannot do something because it has never been done

If we humans suddently learn to throw fireballs and teleport around the world, this stands true. As of now, it is not.

 

Look at the human history from an outside view. Our history is out lore. Could you say "Suddently the allmighty Alfred learned to teleport to another galaxy and shoot lightning from his fingers!"? It is just too far away from what is currently possible.

Could you, however, say: "Bob discovered how dematerialize and materialize a few miles away, in a second!"? That would be possible. SInce our lore says we could do it. Not likely, but doable.

 

Of course, I understand the view of non-lorefriendly mods. I do not bash anybody for making or playing them. They can be interesting and fun. It is easy to add custom things to Oblivion, so this further builds on that.

However, if a question comes "is this too far away from the lore?" - DON'T come to me and say "It's fantasy and magic can do everything!". It simply does not cut it.

A better excuse would be "Aliens did it." As that is more relevant to the lore.

 

I do not mean to sound offensive here, I just defend my point of view and bashing down the most overused excuse in the fantasy genre :) Hope nobody gets offended in any way.

 

Cheers,

Matth

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I see a lot of arguing here... Don't hijack this poor user's thread with useless bickering. If they want fancy space tech, they obviously don't care about keeping to the lore. Let them be so they might get their request filled.

 

Speaking of, this seems like a pretty difficult mod to accomplish. Seems rather unlikely anyone could make it on their own, and i don't think there are many modding teams going around filling out requests :P.

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Do you think this is a good idea?

 

If this mod was created, would you download it?

 

We discuss these questions. Not hijacking if it is relevant, I believe.

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The lore tells what have been done, which tells us what can be done. If lore says nobody ever teleported everywhere. Suddently teleporting to a new galaxy is not possible. We are talking about humanid creatures, as told in the lore, not super humans.

etc.etc.

etc.etc.

This is a fantasy game and forcing a relation it to human history or developments seems unnecessary. We do manage to suddenly teleport using magic/deadric gates to different worlds/realities in this game. I think it'd be quite possible to travel to a moon of nirn in an instant manner in the elder scrolls games. The lore is a guidance where it is vague and a rulebook where stated, that says if it's not stated it can still be possible. Being fantasy it means everything can be possible, again this is a place of requests and possibilities...not limitations. This is not a debate section about lore and the OP never asked for that given. The poll is a question you can answer to, but the main goal is the fulfilment of the request and not looking for impossibilities. I think it is quite elaborate now what the viewpoints are and we should allow the OP to have chance to see its request fulfilled. *puts in smiley to tackle seriousness* :psyduck:

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I'll end it here as well, then. However:

 

This is a fantasy game

I kind of did take that point a few replies back. Bringing the very same point up, and calling it quit, is really a very bad way to end it.

As I said before, I defend my view, I don't tell people not to play certain mods.

 

Make a mod in another realm that got another kind of architecture is easy enough. Not too lore friendly, but ok. You can say that a dadreic god made a paradise for a bunch of worshipper. Now you make a quest around that.

However, a MOON base, IRL moon kind of thing. A base on the moon. Halo kind of things. Is not lore friendly, and is what the OP want. You can try to defend it as much as you want, it is not lore friendly. Cool? Sure. Epic? Perhaps. Lore friendly? no.

I would've played it in Fallout, no problems. Heck, I'd help making it for a fallout.

 

But all right. I'll stop this, as long as nobody reply to me regarding how to make it lore friendly. You simply can't.

 

Oh, and I do not feel like use smileys to make it sound less serious. I am not serious, I am simply direct. I mean no offense to anybody, neither do I try to provoke too much.

 

Cheers,

Matth

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It is easier if you just throw out all the lore and make an alt start mod that is science fiction and not fantasy. Just make everything in the mod be science fiction and not refer to anything in Cyrodiil. I have seen things like this done in a couple of mods.

 

You could just set down all your fantasy game gear, transport to the moon, and pretend that you are playing an entirely new videogame that is not Oblivion.

 

I have absolutely no problem with doing that.

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Heh, lore wise it might fit for Nehrim if I think about it, they had star-charts and skyships. Anyway, the sea domes could be used as the base and with some luck the dwarven styled underwater helmet in Nehrim would be a resource as well. If you're going off dwemer you can just as well use storm troopers.
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