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Fire Mage


krewjew90

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I'm really excited to see if this will work. From looking at the perks I'm pretty sure it will be possible to get by using fire spells exclusively (well almost exclusively).

 

Here's the build:

Race: Dunmer for the racial fire ability and resistance.

 

Main skills:

Destruction- for enhanced spell damage, reduced costs, and upgraded fire spells to fear

 

Conjuration: for flame atronachs, getting perks for double summons, improved atronachs and soul trap

 

Enchanting- for fire enchanted, and increased enchanting strength

 

Illusion- I want to throw invisibility in there for survival and ambush style play

 

Maybe stealth for the same reason as illusion

 

Maybe one hand fire enchanted blade if I can't get by with magic alone

 

Alchemy- mana and health pots, and increased fire damage pots

 

 

Shouts:

 

Whirlwind sprint for manuevarability

 

Dragons breath - duh

 

Fight plan:

 

Summon 2 flame atronachs to tank

Run and gun using stealth/invisibility to take the attention off me

Drop traps and aoe bomb

Use sprint shout to give myself distance as well as the fear perk from fire

 

 

Unless I run into a cave full of other dunmer I think it will work.

 

Any thoughts or ideas? or anyone thinking of doing maybe a frost or lightning mage?

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I'm really excited to see if this will work. From looking at the perks I'm pretty sure it will be possible to get by using fire spells exclusively (well almost exclusively).

 

Here's the build:

Race: Dunmer for the racial fire ability and resistance.

 

Main skills:

Destruction- for enhanced spell damage, reduced costs, and upgraded fire spells to fear

 

Conjuration: for flame atronachs, getting perks for double summons, improved atronachs and soul trap

 

Enchanting- for fire enchanted, and increased enchanting strength

 

Illusion- I want to throw invisibility in there for survival and ambush style play

 

Maybe stealth for the same reason as illusion

 

Maybe one hand fire enchanted blade if I can't get by with magic alone

 

Alchemy- mana and health pots, and increased fire damage pots

 

 

Shouts:

 

Whirlwind sprint for manuevarability

 

Dragons breath - duh

 

Fight plan:

 

Summon 2 flame atronachs to tank

Run and gun using stealth/invisibility to take the attention off me

Drop traps and aoe bomb

Use sprint shout to give myself distance as well as the fear perk from fire

 

 

Unless I run into a cave full of other dunmer I think it will work.

 

Any thoughts or ideas? or anyone thinking of doing maybe a frost or lightning mage?

 

This should work just fine... you might have trouble with anything with fire resist... but flame atronauchs have melee attacks also, so should be good.

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