jdblackangel Posted June 1, 2016 Share Posted June 1, 2016 I have lots of mods, used LOOT to sort it, I believe non of them are dirty or confliected to each other, and each mod has more than thoudsands of endorsement. The trouble: I was walkin around cautiously, just immediately after VATS comfirmed there was no one around, I was showed death animation. I had full HP (I did notice the HP bar was blinkin like it is unstable), there was no blood, of course there was no enemy. so I reloaded and "forceav" my SPEACIAL to 10, came back to the samespot, everything is fine. But then it just caught me again whilst death is the least likely to happen. There was another time, in an non combat situation too, the game wants me to heal campanion, I looked back and saw dog meat was down, I double checked my perimeter in all direction, it was clear. so this glitch affects NPCs too. well a few days ago I posted my cell reset problem, which I managed to sorted out. But I don't get it why the problem came one at a time. My rule of engagement is pressing Q all the time and always to shoot first, and I am 100% sure there was no bullet fly pass. I can only assumed that I tripped and fell on the shears. or it was those trash cars and the stones collided and crushed me... Now it is more frenqent which didn't happen before far habour, has anyone had same issue? Please help..... Link to comment Share on other sites More sharing options...
Deleted3507349User Posted June 1, 2016 Share Posted June 1, 2016 Physics kills, gotta love 'em. Any Havok object that can shift can damage you, and the more weight they have the more damage you'll take. Be careful around cars, if they shift and hit you you're likely dead right there. Link to comment Share on other sites More sharing options...
BlackRoseOfThorns Posted June 1, 2016 Share Posted June 1, 2016 Anyone remembers being killied by bones scattered on the ground in Skyrim? Death by stepping on a rib cage. My guess is that the objects were edited slightly or are positioned at a different angle in your save. This can't be helped. Just make sure your fps is locked to 60 or 58fps to avoid even bigger mess (flying clutter hitting everything once you open the door or move too quickly). Sometimes mesh replacements cause objects to "bounce" due to new size. You can turn off collision to move through the buggy spot (tcl). If you find the offending object which kills you, there is a console command to disable it, but it might cause cell reset bug. Link to comment Share on other sites More sharing options...
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