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Why can't i spawn my custom mod items?


esdchan

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I tried typing Player.AddItem 6EE68 2 for two Master Mortar and Pestles and it works,

But when i try to get my Wings which is a mod, it does not work...

It shows this,

 

Script 'SysWindowCompileAndRun', line 1:
Invalid inventory Object '01001BC8' for parameter ObjectID

 

Here is the Item ID for the wings...

http://img534.imageshack.us/img534/3140/capturehnl.png

Edited by esdchan
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You need to write this: player.additem xx001bc8 and replace xx with the number of your mod in the load order (if your mod is third in your load order you should write 03001bc8, if it's fifth 05001bc8 etc.).
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You need to write this: player.additem xx001bc8 and replace xx with the number of your mod in the load order (if your mod is third in your load order you should write 03001bc8, if it's fifth 05001bc8 etc.).

 

Thanks!

Edited by esdchan
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You need to write this: player.additem xx001bc8 and replace xx with the number of your mod in the load order (if your mod is third in your load order you should write 03001bc8, if it's fifth 05001bc8 etc.).

 

This is correct but you also need to remember that it is in Hexadecimal so mod 15 would be 0E and mod 25 would be 19 etc. First digit is number of 16s and last digit is the remainder ( ie. 25 == 1x16 with a remainder of 9 so in Hex would be 19) 42 would be 2x16 with a remainder of 10 so would be 2A)

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