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Making an interior with mobs?


usaf9211

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I haven't really fiddled with encounter zones or locations much, so take my input with a grain of salt.

 

When you first enter a dungeon, enemies in that dungeon are "locked" to the player's level (roughly). That information is then stored in an encounter zone, so that when the player enters that dungeon later, the enemies will still be the same level as when the player first entered the dungeon.

 

Locations are used for many purposes, mostly related to scripting and I believe radiant quests. If your interior doesn't involve either of those, I don't think you need to worry much. I'd personally go ahead and create a new location, though, just to be sure.

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