ElioraArin Posted June 3, 2016 Share Posted June 3, 2016 I am working on a mod that adds basements with cooking, bathing & sleeping facilities to inns. It's my first real attempt at actually completing an interior so this is probably embarrassingly simple ...I am having an issue when I set the basement as a followers home in game (I am using EFF). If I dismiss them in the basement they stay there as expected. If I dismiss them in another cell they return to the basement as expected. However if I dismiss them in the actual parent inn rather than going to the basement they go to sit down in the inn itself & become stuck in a repeated sit-stand loop.I have looked & looked but I can't find what I have missed or done wrong?I have navmeshed the basement, complete with green triangles on the linked load door portals. I have placed a locationcenter xmarker. I have created a location for the basement cells with the inn that the basement is located in as the parent cell, but changing the parent doesn't seem to fix the problem. The location keywords I have used include dwelling, house & player house.Thanks to anyone who can enlighten me on this. Link to comment Share on other sites More sharing options...
Ryagard Posted June 3, 2016 Share Posted June 3, 2016 Never made a follower home but it sounds like they could have a problem with their AI packs? Link to comment Share on other sites More sharing options...
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