marcmorr6 Posted June 5, 2016 Share Posted June 5, 2016 I have an idea that is a bit more than my current skill set can manage... could you all offer some ideas on the best way to impliment my idea or if its even possible as i have outlined it? I tend to think better writing my ideas on paper so i took a pic of the rough idea. Basic idea: 3 stage companion Stage 1. Broken gen 1 synth can be repaired at weapons bench.A. You will need a bundle of synth parts, dropped by every synth...plus basic crafting materials.B. Initially the synth will only perform basic settlers roles. Stage 2: Becoming an actual follower - Upgrade to Gen 2 must have automatron expansion, must complete Ada starting quest, Must have robot workshop blueprint. Quest started by REPAIRED SYNTH: retrieve 4 holotaoe software patches stolen by a rogue institute scientist (Virgil) Once all 4 are obtained, synth added to robot workbench and becomes automatron type follower similar to "Wintermute" but still in gen 1 or gen 2 form, limited weapons and armor If you side with the institute: Quest to upgrade your synth to gen 3 will be given in the robotics puddle room... As an immersion and survival bonus... Gen 1 and gen 2 synth settlers can be dispatched to wasteland to forage raw materials if you side with institute... A. Synth settler dispatchedB. Synth leaves game world for 3 days in game timeC Synth respawns with a realistic amount of random raw materials and deposits them in a special container before going back to settler duties. Sent from my Verizon, Samsung Galaxy smartphone Link to comment Share on other sites More sharing options...
Jeffman12 Posted June 5, 2016 Share Posted June 5, 2016 Consider working the char in with Far Harbor, too? No spoilers, but semi-relevant. I mean, if you're requiring Automotron, might as well go all the way. Link to comment Share on other sites More sharing options...
marcmorr6 Posted June 5, 2016 Author Share Posted June 5, 2016 Consider working the char in with Far Harbor, too? No spoilers, but semi-relevant. I mean, if you're requiring Automotron, might as well go all the way.I had considered that for the final institute bit. /spoiler/ If you side with institute against Dima there is a new NPC there.../endspoiler/ ...maybe that NOC could send you a holotapr with the final quest to make your synth gen 3? You would only need automatron to upgrade from settler bot to follower bot. Link to comment Share on other sites More sharing options...
ReasoningFaun Posted June 6, 2016 Share Posted June 6, 2016 Bump Link to comment Share on other sites More sharing options...
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