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Difficulty Question...


TypicalRandom

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Does anyone know if it'll be a percentage slider for the difficulty, like in Oblivion, or discernible, defined difficulty settings (Very Easy, Easy, etc.) like in Fallout 3/FNV? I really hope it's the latter, I like that a lot more...far less guesswork.
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I for one don't want a system like oblivion had. I want one arrow to the head to kill my enemy, and the same affects me. Its a matter of skill instead of hp. Oblivion they either did 0 damage to you and you one shotted them, or you did 0 damage and they one shotted you (exaggerations to make a point).
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Eh I always try to play like that (shooters used to be my favorite until the invasion of kids), but its a game. We can do what we want. I will probably put it on the hardest setting, then modify the stats of my weapons to match their dmg output so we are 1-2 hitting eachother.
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