natelovesyou Posted October 24, 2011 Share Posted October 24, 2011 Does anyone know if it'll be a percentage slider for the difficulty, like in Oblivion, or discernible, defined difficulty settings (Very Easy, Easy, etc.) like in Fallout 3/FNV? I really hope it's the latter, I like that a lot more...far less guesswork. Link to comment Share on other sites More sharing options...
billyro Posted October 24, 2011 Share Posted October 24, 2011 I think it'll be very easy / easy / medium / hard / very hard instead of a slider. I hope that the enemies get smarter when you increase the difficulty. Link to comment Share on other sites More sharing options...
Shroudedasylum Posted October 24, 2011 Share Posted October 24, 2011 I for one don't want a system like oblivion had. I want one arrow to the head to kill my enemy, and the same affects me. Its a matter of skill instead of hp. Oblivion they either did 0 damage to you and you one shotted them, or you did 0 damage and they one shotted you (exaggerations to make a point). Link to comment Share on other sites More sharing options...
jedimembrain Posted October 24, 2011 Share Posted October 24, 2011 thats the whole point of an RPG .. the character has skills not you .. thats the fun of leveling .. Actions games and shooters are about your skills.. RPGs are about your dedication to your character's skills. Link to comment Share on other sites More sharing options...
Shroudedasylum Posted October 24, 2011 Share Posted October 24, 2011 Eh I always try to play like that (shooters used to be my favorite until the invasion of kids), but its a game. We can do what we want. I will probably put it on the hardest setting, then modify the stats of my weapons to match their dmg output so we are 1-2 hitting eachother. Link to comment Share on other sites More sharing options...
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