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OOO+MMM in OBMM, is it possible?


qwertywun

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have been following a few guides (the one on tescosi & the other on the MMM page) claiming this is possible but I just can't get it to work. After 2 days of trying to get these 2 mods to work on a clean install I have basically given up.

 

can anyone help me out or am I wasting my time trying?

 

please don't tell me to just get FCOM I am really not interested & I will just ignore you the same way you ignored me asking you this.

 

Thanks in advanced

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They are supposed to play rather nicely together. What is your game doing? And what is your load list?

 

I don't know how to export all the mods into a list but it literally is just OOO+MMM & then sorted with boss, it just CTD as soon as the game launches, works fine with just ooo or no mods at all tho

 

http://img542.imageshack.us/img542/6974/unledgc.jpg

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You may need to use Wrye Bash to make things work nice together there. I also noticed that you are not showing any of the official or unoffical patches. The unofficial patches take care of quite a number of things that can cause crashes.

 

Not sure about requirements, but does either require OBSE? If so, are you launching the game from the obse_loader.exe?

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You may need to use Wrye Bash to make things work nice together there. I also noticed that you are not showing any of the official or unoffical patches. The unofficial patches take care of quite a number of things that can cause crashes.

 

Not sure about requirements, but does either require OBSE? If so, are you launching the game from the obse_loader.exe?

 

yeah am using OBSE & have tried with the UOP's but had same result so was just trying to get them two overhauls working together first, a lot of sources are saying it will run without Wrye Bash, is this not the case then?

 

Big thanks for the support & fast responses from you guys.

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I have heard that Wrye Bash is absolutely needed so that mods can be combined so to speak. I have never tried to make it run without Wrye Bash.

 

sounds like that is the problem then, I know that Wrye Bash is needed for FCOM but I have no idea how to use it at all so was hoping I could leave it, guess the time has come I gotta put my learning hat on :S

Edited by qwertywun
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Wrye Bash looks very confusing, but don't let that worry you. It is very powerful, but for installing mods and working with them, it is pretty straight forward.

 

ok thanks I will try it tonight so you might see me asking for help here again at some point haha, It's the making a bash patch part that gets me, I dont know what to add & what not to.

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When you go down the list, I put a check mark in almost anything that shows up with something to add. There are a couple of exceptions though. The first item is left unchecked, the one that has to do with item id's can be left unchecked, and if you don't have cobl installed, then don't worry about anything that has cobl in it. There are a few tweak areas that you can mess with, but I normally don't do much there. I change the number of arrows that can remain on the ground, how long they can stay there and how fast they travel. I also change how many rings I can wear and set the clothing to show amulets, but not armor or gloves.
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