Jump to content

renaming shiveringisle.esp


stone30

Recommended Posts

IT is there for a reason -- the BSA files that have the same name and holds many of the assets used will not load if there is not an .esp of the same name (or you edit your .ini file to add it) -- so if you rename the .esp you need to also rename the DLCShiveringIsles - Mshes.bsa ,DLCShiveringIsles -Voices.bsa, DLCShiveringIsles - Sounds.bsa, and DLCShiveringIsles -Textures.bsa or the game will not be able to find any of the files located in them (so not literally explode but definitely have problems if you do not change them all ! Edited by JDFan
Link to comment
Share on other sites

IT is there for a reason -- the BSA files that have the same name and holds many of the assets used will not load if there is not an .esp of the same name (or you edit your .ini file to add it) -- so if you rename the .esp you need to also rename the DLCShiveringIsles - Mshes.bsa ,DLCShiveringIsles -Voices.bsa, DLCShiveringIsles - Sounds.bsa, and DLCShiveringIsles -Textures.bsa or the game will not be able to find any of the files located in them (so not literally explode but definitely have problems if you do not change them all !

So it is okay as long I rename the bsa files right right :psyduck:

Edited by stone30
Link to comment
Share on other sites

I think you are going to lose every bit of your voiced dialog if you change the name. In the Shivering Isles, the people won't have audible voices, their lips won't move, and the text will flash past so quickly that you can't read it.
Link to comment
Share on other sites

IT is there for a reason -- the BSA files that have the same name and holds many of the assets used will not load if there is not an .esp of the same name (or you edit your .ini file to add it) -- so if you rename the .esp you need to also rename the DLCShiveringIsles - Mshes.bsa ,DLCShiveringIsles -Voices.bsa, DLCShiveringIsles - Sounds.bsa, and DLCShiveringIsles -Textures.bsa or the game will not be able to find any of the files located in them (so not literally explode but definitely have problems if you do not change them all !

So it is okay as long I rename the bsa files right right :psyduck:

 

As long as you rename all of the files then it should be fine --- figure the game does not care what the .esp is named as long as all of the support files are named properly for them to be found --- Only takes a couple minutes to rename them and test ! Worse case you rerename them back to the original names and then you know !

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...