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Weird environment bug in megaton


master23roks

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hey guys need your help. for some reason this just happens when i pass through megaton, a very weird environment glitch as shown in the video. here's a list of my mods if anyone can help me, please do. Thanks!

 

http://www.youtube.com/watch?v=LlXfHfTp5JE

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] StreetLights.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] tubrrCompound.esm

[X] Project Beauty.esm

[X] HairPack.esm

[X] Apocalypse Armory.esm

[X] FO3 Wanderers Edition - Main File.esm

[X] Mart's Mutant Mod.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] Xepha's Dynamic Weather.esm

[X] ImaginatorFO3.esp

[ ] FO3 Wanderers Edition - Alternate Travel.esp

[ ] hair_add_npc.esp

[ ] Megaton House and Theme Overhaul.esp

[X] StreetLightsaddendum.esp

[X] DarNifiedUIF3.esp

[X] K2_PlayWearClub.esp

[X] Project Beauty- Broken Steel.esp

[X] Project Beauty- Point Lookout.esp

[X] CONELRAD 640-1240.esp

[X] DIM TYPE3 conversions.esp

[X] GalaxyNewsRadio20[M].esp

[ ] GalaxyNewsRadio40[M].esp

[ ] GalaxyNewsRadio60[M].esp

[ ] GalaxyNewsRadio80[M].esp

[ ] GalaxyNewsRadio100[M].esp

[X] tubRRCompound.esp

[X] VATS Long Range.esp

[X] richvendors.esp

[X] SlavePoses.esp

[X] F3UmpaAnimation.esp

[X] The Groovatron.esp

[X] The Groovatron_DLC_Anch_Addon.esp

[X] The Groovatron_DLC_Pitt_Addon.esp

[X] The Groovatron_DLC_PL_Addon.esp

[X] jotoughgirlFO3.esp

[X] BlackWolf Backpack.esp

[X] BlackWolf Backpack - Vendor Script Replenish.esp

[X] BlackWolf Backpack - Vanilla Big Guns Fix.esp

[X] BlackWolf Backpack - Anchorage Gauss Rifle Fix.esp

[X] BlackWolf Backpack - Zeta Drone Cannon Fix.esp

[X] Apocalypse Armory.esp

[X] Apocalypse Armory - CALIBR.esp

[X] Apocalypse Armory - DLC Enhancements.esp

[X] FO3 Wanderers Edition - Main File.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

[X] FO3 Wanderers Edition - Project Beauty.esp

[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

[ ] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

[ ] FO3 Wanderers Edition - Optional Restore Tracers.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - Master Menu Module.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Tougher Traders.esp

[X] Mart's Mutant Mod - Zones Respawn.esp

[X] Mart's Mutant Mod - Project Beauty.esp

[X] Mart's Mutant Mod - Project Beauty + FWE.esp

[X] Mart's Mutant Mod - FWE Master Release.esp

[X] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp

[X] Fellout-Full.esp

[X] Fellout-pipboylight.esp

[X] Fellout-BrokenSteel.esp

[X] Fellout-Anchorage.esp

[X] Fellout-Zeta.esp

[X] Fellout-PointLookout.esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp

[X] Enhanced Weather - Weather Sounds in Interiors.esp

[X] Xepha's Dynamic Weather - Main.esp

[X] Xepha's Dynamic Weather - Anchorage.esp

[X] Xepha's Dynamic Weather - The Pitt.esp

[X] Xepha's Dynamic Weather - Broken Steel.esp

[X] Xepha's Dynamic Weather - Point Lookout.esp

[X] Xepha's Dynamic Weather - Green Tint Remover.esp

[X] Xepha's Dynamic Weather - Rain.esp

[X] Xepha's Dynamic Weather - Weather Machine (+Rain).esp

[X] Fallout 3 Master Fix - Higher FPS.esp

[X] Fallout 3 Master Fix - Fallout3 Wanderers Edition.esp

[X] Fallout 3 Master Fix - Fellout.esp

[X] Fallout 3 Master Fix - Xepha's Dynamic Weather.esp

[X] Owned!.esp

[X] Merged Patch.esp

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Okay.

 

There are two worldspace cells used in Megaton (mostly anyway)

MegatonEntrance and MegatonPlaza.

It seems they both have different lighting data.

In the video you are walking from one to the other.

 

Could be caused by a mod conflict or by mod author error. (We all make them! :D)

Honestly there are multiple mods on your list that change the way weather, lighting and the overall atmosphere so I really cannot tell you which one us causing it.

 

My advice is to ignore it, far too much effort in that list to fix one tiny graphical error :/

 

However if you wish to put a LOT of time into it.

Disable your mods that change lighting data one by one to find out which changes them both.

When you EVENTUALLY find the culprit open it in the Geck and make both cells lighting the same. (I won't go into changing that... Too much effort on my part :P )

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This was a bug found in Master fix. The worldspaces of MegatonEntrance and MegatonPlaza are set differently. Not only that but several of the spaces in Megaton are like that, leading to strange effects like this when going between the cells (that you can't tell are there).

 

As the QA tester for the former Master Fix, I would like to apologize for this oversight. I should have caught it before release.

 

Fallout Remastered has these cells set in a manner in which this does not happen, and won't happen in Paradise Falls either (just trust me, it can happen there too) as well as compatibility patches with most of the things on your list.

 

And on a completely different note, Owned! should not be set to load last whatever you're using.

Edited by Jeoshua
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