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SetName maxmium length?


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Simple, what's the maximum length of a name? Looking into it for some text replacement, wondering how many aliases i'd need.

 

And strings? is there a length limit for them?

Edited by FrankFamily
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I don't really know. I suspect that since SetName() changes the name for the current session and must be reset on each game load that the length of the name changed to matters not as it is stored in memory rather than modifying the stored value with the ESP/ESM file. However, one may wish to consider adjusting the length if a particularly long name should cause some sort of text/graphical issue on screen.

 

If there were a built in limit to SetName() I would expect that the SKSE coders would have included that within their documentation. I have not seen such a statement as of yet.

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