FrankFamily Posted June 9, 2016 Share Posted June 9, 2016 (edited) Simple, what's the maximum length of a name? Looking into it for some text replacement, wondering how many aliases i'd need. And strings? is there a length limit for them? Edited June 9, 2016 by FrankFamily Link to comment Share on other sites More sharing options...
IsharaMeradin Posted June 9, 2016 Share Posted June 9, 2016 I don't really know. I suspect that since SetName() changes the name for the current session and must be reset on each game load that the length of the name changed to matters not as it is stored in memory rather than modifying the stored value with the ESP/ESM file. However, one may wish to consider adjusting the length if a particularly long name should cause some sort of text/graphical issue on screen. If there were a built in limit to SetName() I would expect that the SKSE coders would have included that within their documentation. I have not seen such a statement as of yet. Link to comment Share on other sites More sharing options...
Fantafaust Posted June 9, 2016 Share Posted June 9, 2016 If it helps any, I've yet to come across any real issues with the length of my SetName uses. Seems like any length is ok, but I haven't purposely tried absurdly long names. Link to comment Share on other sites More sharing options...
FrankFamily Posted June 9, 2016 Author Share Posted June 9, 2016 Thanks both :), scripting time! Link to comment Share on other sites More sharing options...
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