sampuppy Posted June 11, 2016 Share Posted June 11, 2016 Thinking of a full crank heavy crossbow mod or standalone that acts as a laser musket in terms of multiple cranks for more damage. Here's my full idea, a crossbow with multiple crank possibility as well as possibly strength requirement for different levels of crank. A more immersive heavy crossbow. My other mod, or standalone crossbow idea is repeating crossbows, they were a real thing, but tended to be less damage. So basically I would like some actual full crank crossbows and some repeater options. Link to comment Share on other sites More sharing options...
sampuppy Posted June 11, 2016 Author Share Posted June 11, 2016 Thinking about this, in a way, it's kind of the ballistic equivalent of the laser musket, which was a cool idea. Link to comment Share on other sites More sharing options...
Ekayne Posted June 11, 2016 Share Posted June 11, 2016 (edited) If you have the capability to mod, Here is a toutorial for you: https://www.youtube.com/watch?v=qwB2YCGGstk If not, PM me and I'll see if I Can come up with an addon to the mod. Edited June 13, 2016 by Ekayne Link to comment Share on other sites More sharing options...
Stronglav Posted June 11, 2016 Share Posted June 11, 2016 Awsome idea.Silent but deadly.What about ballistics? Link to comment Share on other sites More sharing options...
Ekayne Posted June 12, 2016 Share Posted June 12, 2016 (edited) Awsome idea.Silent but deadly.What about ballistics? I think he's talking about an existing mod made by a guy named Tricky Vein. but with some additional features that Tricky might or might not be interested in making. I was seeing if I could understand tricky's mod and add some sprinkles to his metaphorical ice cream, but it's proving considerably harder than I had thought. Edited June 13, 2016 by Ekayne Link to comment Share on other sites More sharing options...
sampuppy Posted June 13, 2016 Author Share Posted June 13, 2016 Another idea on the crank mechanism. At base one crank = loading the crossbow, has no strength requirement. At two cranks, which requires two strength, instead of adding damage, increase penetrating power, subtract 10% from target's defenses against this attack. At three cranks, which requires four strength, instead of adding damage, increase penetrating power, subtract 20% from target's defenses against this attack. At four cranks, which requires six strength, instead of adding damage, increase penetrating power, subtract 30% from target's defenses against this attack. At five cranks, which requires eight strength, instead of adding damage, increase penetrating power, subtract 40% from target's defenses against this attack. At six cranks, which requires ten strength, instead of adding damage, increase penetrating power, subtract 50% from target's defenses against this attack. Link to comment Share on other sites More sharing options...
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