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sampuppy

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Everything posted by sampuppy

  1. Well im not sure if re-done all the perk chart and bobble head is a good idea though... there's gonna be a trillion compability issues with so many other mods, and bugs, there's a mod already do the perk chart, but its dead and have like a dozen unsolve bugs and such, the mod author of it has left nexus for quite a while : http://www.nexusmods.com/fallout4/mods/14252/?. Anyhow, why you guys not consider put it on Nexus officially so people can report bugs more easy and so ? A few question: Since the mod compatible with DEF UI, i assume that it will also compatible with VIS ? (Same Author, Def UI support VIS). So basiclly this mod will overwrite Billboard/Poster mod like this one? http://www.nexusmods.com/fallout4/mods/20531/? , a mod that make billboard have light, and make them new + clean? Thanks a lot for your precious time :smile: ! Oh no, I'm fine waiting and if it never happens oh well. Is simply the only way will pick it back up and dust it off is all. I just despise inconsistency and lack of symmetry is all. To have everything else altered but have the perks menu different would be too irritating to deal with.
  2. I'm waiting for this particular mod to be done + the perk chart before I play this game again. It all rests on you if I ever pick it back up. Go you!
  3. Yep, I've talked to Ruthless before. I've actually found someone who may help me edit the perk chart since my last post. :smile: That would be awesome. I love consistency and am too incompetent to help at this myself.
  4. If you're making a new girl does this mean you intend to make a perks menu version after all in the name of allowing for people to have consistency all around?
  5. Naw, I'm happier with things like the regrowth mod. The game doesn't take place in a desert, it's been 200+ years since the fallout, and nature has proven time and time again to come back with a vengeance. The world should be the opposite of a desert with most of man's accomplishments damaged, overrun by, and annihilated by nature. Instead of a world of sand it should be a world overrun with green.
  6. A gun that when it hits someone unequips all their gear. Dunno why, just a silly idea I just had on a whim and decided to share.
  7. Wait the Vaults will be above ground in the new DLC? For real? Ugh... yes please if true I second this. Is a must have.
  8. I'd love a really girly re-texture of the deliverer. Right now I'm playing a really girly character and would love a really girly gun and the Deliver is prime for being the best model for it. While thinking about it some purses would be nice too, or some re-textures of the postman bags to look more purse-like/super girly. I especially like pink.
  9. I keep overloading my computer and screwing things up... I just... keep wanting to prettify things too much... My character, npcs, and especially the world. Mostly my character and the world though. Obsessed with my character, and making the world as vibrant and overrun as it should be 200+ years after the war... So constantly stressing the system with mods that make the land more conquered by nature...
  10. See every, it'd be like super immersive. We need mutant boars!!!
  11. If I didn't love the way mutant hounds tongue lols out the side of their mouth I'd be all for it. I love my pet mutant hounds... can't they have both?
  12. I mean seriously. After seeing what the world became cause of nukes, I'm supposed to believe... No it's ridiculous.... and the minute men, even though there's more innocents than you can count down there. Sorry just no, no no no. No way my character would resort to nukes. We created a working damn teleporter, the institute thinks I'm an ally. I've been inside, I know the layout of the area the build all their synths. Sure we can instead of being psychopathic pussies actually go down there, fight and take the damn place over. Turn it into a neat settlement or something. I'm so sick of games resorting to extremism and psychopathy when there are other options. Hell can I choose none of the above and cripple and take down the psychpaths in each group, as they're all clearly rearing to go for fallout 2.0.
  13. As usual, I was watching life after people, and one thing I noted was that it's predicted that one of the most successful domesticated species would be pigs in such a scenario. They are robust, intelligent omnivores that can survive in a wide variety of environments. They come in a wide range of sizes from a small dog, to some wild boars being damn near the size of a bear. We have mutated cows, which is actually an unlikely survivor, but pigs one of the most apocalypse ready powerhouses are missing. What's an apocalypse without being gored by a giant man eating mutant boar. Immerse me people, fill the commonwealth with the domestic monster made wild we should be seeing. Large, smart, and exceedingly dangerous. Mutant boars of the commonwealth.
  14. Would be an expansion I'd pay quite a bit for. OH and I'd also like some more encroaching nature while at it, buildings taken over by nature, watching life after people right now, and some of the skyscrapers that have become taken over by greenery and turned into giant green ecologies with roving cats and birds, etc look awesome. I mean we have in fallout an opportunity for some really unique environments.
  15. That sounds awesome too :) I like that, let's add ecology to the mix, good show.
  16. Right, that's a start I really look forward to, but what I'm saying is, we have multiple mods doing different things that can work together to create a truly immersive, day/night/season/daylight hours/weather/moon cycle etc into a very close proximity of real life.
  17. Time for the respective parties to work together to create the ultimate immersion mod. Time for seasons to change naturally by in game date, time for daylight/nighttime hours to change based on each seasons real life median hours, time for darkness to be determined by the moon in the sky, full darkness on a no moon night, and least on a full moon. Let's make weather that changes based on seasons. I think you all can do it. It would be the most amazing immersion inducing mod to the environment of any game ever. Every individual part exists, if it can combine to work together, it would be truly epic.
  18. Another idea on the crank mechanism. At base one crank = loading the crossbow, has no strength requirement. At two cranks, which requires two strength, instead of adding damage, increase penetrating power, subtract 10% from target's defenses against this attack. At three cranks, which requires four strength, instead of adding damage, increase penetrating power, subtract 20% from target's defenses against this attack. At four cranks, which requires six strength, instead of adding damage, increase penetrating power, subtract 30% from target's defenses against this attack. At five cranks, which requires eight strength, instead of adding damage, increase penetrating power, subtract 40% from target's defenses against this attack. At six cranks, which requires ten strength, instead of adding damage, increase penetrating power, subtract 50% from target's defenses against this attack.
  19. Thinking about this, in a way, it's kind of the ballistic equivalent of the laser musket, which was a cool idea.
  20. I like your only while not running idea myself. Sort of in-between chameleon and stealthboy. I'd love for such an effect in game. Invisible but only if being sneaky.
  21. I would absolutely love for this mod to exist. The wiring and such becomes a ridiculous eyesore fast.
  22. We have guard posts, we have turrets, let's combine the two and make manned turrets.
  23. Add softer features, bigger paws, ect. Put puppies in the game and not just dogs with the set.scale smaller console command. A puppy is not just a smaller model dog.
  24. Thinking of a full crank heavy crossbow mod or standalone that acts as a laser musket in terms of multiple cranks for more damage. Here's my full idea, a crossbow with multiple crank possibility as well as possibly strength requirement for different levels of crank. A more immersive heavy crossbow. My other mod, or standalone crossbow idea is repeating crossbows, they were a real thing, but tended to be less damage. So basically I would like some actual full crank crossbows and some repeater options.
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