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Stair collisions


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Saw the same question in another forum with no reply. How do u properly set up a plane working as stair helper collision in 3ds max w Beth plugin. How ever I try it gets cut off or behave like a box instead of a plane. Using a flatish box that I turn to the angle of the stairs. Have tried mesh, box and so on in setting as well as trying different collision materials. Other collisions work with some fiddling but this still bugs me. Any ideas?
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  • 4 weeks later...

my experience, only ramp worked.

http://i32.photobucket.com/albums/d1/g2m_agent/2016-07-09_225627_zps3odpx5ku.png

 

http://i32.photobucket.com/albums/d1/g2m_agent/2016-07-09_230304s_zpsau4zfuok.png

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The collision object can look like anything, as long as the material type is set to a stair type in CollisionGroup. No need for stair helpers afaik. I made multiple stairs where the collision object looks like stairs.

Edited by mazakala
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  • 3 weeks later...

The collision object can look like anything, as long as the material type is set to a stair type in CollisionGroup. No need for stair helpers afaik. I made multiple stairs where the collision object looks like stairs.

 

Thank you!!

Edited by g2mXagent
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