DaedrosV Posted November 4, 2011 Share Posted November 4, 2011 Does anyone know of a mod that makes weapon damage continue to scale past 100 Strength or Agility? It just doesn't make much sense to me, that a mortal Orc with 100 Strength/100 Blunt can do as much damage with a Daedric Battle Axe as a Orc Vampire with 135 Strength/100 Blunt can do with the same Daedric Battle Axe. I'm not asking to increase the "Stat Cap" beyond 100, but i'm wanting weapon damage to continue scaling past that 100, up to the hard stat cap of 255, making Strength/Agility buffs do more than just increase carry weight/stagger chance. Link to comment Share on other sites More sharing options...
jamochawoke Posted November 4, 2011 Share Posted November 4, 2011 Yes there are several mods that allow you to level skills past the max. There's actually a few dozen iirc. Most use OBSE, a few don't. Link to comment Share on other sites More sharing options...
DaedrosV Posted November 5, 2011 Author Share Posted November 5, 2011 (edited) Yes there are several mods that allow you to level skills past the max. There's actually a few dozen iirc. Most use OBSE, a few don't. I'm not after a mod that increases the stat/skill cap, i'm just looking for a mod that allows your damage to scale past 100 Strength/Agility. Like my Orc character has 100 Strength, and when i use his Berserk Racial, it increases to 120, but his damage doesn't go any higher, so it's pretty much a waste. My Nord Vampire has 135-170 Strength (Scorn's Vampirism Mod), but all it does is increase his weight capacity. Basically what i'm asking for, is a slight tweak to the formula described in http://www.uesp.net/wiki/Oblivion:The_Complete_Damage_Formula that allows damage to continue scaling past 100 of the stat. Mainly the "Attribute and ModifiedSkill are constrained between 0 and 100" part. Edited November 5, 2011 by DaedrosV Link to comment Share on other sites More sharing options...
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