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Crashing immediately...


Kibawolf9

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After spending HOURS getting the game ready and making sure I have all the required mods for other mods...BOSS, etc. The game decides to crash immediately after I load it.

 

According to BOSS, nothing is wrong. I tried removing all my non-required plugins, still crashes.

 

OBSE.log gives me this:

 

OBSE: initialize (version = 20.6 010201A0)

oblivion root = C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\

plugin directory = C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\

checking plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\Elys_USV.dll

plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\Elys_USV.dll (00000001 Elys_USV 0000005D) loaded correctly

checking plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\obge.dll

SetOpcodeBase 00002100

RegisterCommand GetAvailableGraphicsMemory (2100)

RegisterCommand GetScreenWidth (2101)

RegisterCommand GetScreenHeight (2102)

RegisterCommand LoadShader (2103)

RegisterCommand ApplyFullscreenShader (2104)

RegisterCommand RemoveFullscreenShader (2105)

RegisterCommand SetShaderInt (2106)

RegisterCommand SetShaderFloat (2107)

RegisterCommand SetShaderVector (2108)

RegisterCommand SetShaderTexture (2109)

RegisterCommand ForceGraphicsReset (210A)

RegisterCommand LoadTexture (210B)

RegisterCommand FreeTexture (210C)

RegisterCommand CreateHUDElement (210D)

RegisterCommand SetHUDElementTexture (210E)

RegisterCommand SetHUDElementColour (210F)

RegisterCommand SetHUDElementPosition (2110)

RegisterCommand SetHUDElementScale (2111)

RegisterCommand SetHUDElementRotation (2112)

RegisterCommand PurgeManagedTextures (2113)

plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\obge.dll (00000001 obge 00000001) loaded correctly

checking plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBGEv2.dll

SetOpcodeBase 00002100

RegisterCommand GetAvailableGraphicsMemory (2100)

RegisterCommand GetScreenWidth (2101)

RegisterCommand GetScreenHeight (2102)

RegisterCommand LoadShader (2103)

RegisterCommand ApplyFullscreenShader (2104)

RegisterCommand RemoveFullscreenShader (2105)

RegisterCommand SetShaderInt (2106)

RegisterCommand SetShaderFloat (2107)

RegisterCommand SetShaderVector (2108)

RegisterCommand SetShaderTexture (2109)

RegisterCommand ForceGraphicsReset (210A)

RegisterCommand LoadTexture (210B)

RegisterCommand FreeTexture (210C)

RegisterCommand CreateHUDElement (210D)

RegisterCommand SetHUDElementTexture (210E)

RegisterCommand SetHUDElementColour (210F)

RegisterCommand SetHUDElementPosition (2110)

RegisterCommand SetHUDElementScale (2111)

RegisterCommand SetHUDElementRotation (2112)

RegisterCommand PurgeManagedTextures (2113)

RegisterCommand IsShaderEnabled (2114)

RegisterCommand LoadCubeTexture (2115)

RegisterCommand LoadVolumeTexture (2116)

RegisterCommand ReleaseTexture (2117)

RegisterCommand LoadEffect (2118)

RegisterCommand EnableEffect (2119)

RegisterCommand DisableEffect (211A)

RegisterCommand ReleaseEffect (211B)

RegisterCommand SetEffectConstantB (211C)

RegisterCommand SetEffectConstantI (211D)

RegisterCommand SetEffectConstantF (211E)

RegisterCommand SetEffectConstantV (211F)

RegisterCommand SetEffectSamplerTexture (2120)

RegisterCommand IsEffectEnabled (2121)

RegisterCommand SetShaderConstantB (2122)

RegisterCommand SetShaderConstantI (2123)

RegisterCommand SetShaderConstantF (2124)

RegisterCommand SetShaderSamplerTexture (2125)

plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBGEv2.dll (00000002 OBGEv2 00000002) loaded correctly

checking plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll

plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll (00000001 sr_Oblivion_Stutter_Remover 00004100) loaded correctly

checking plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\weOCPS.dll

plugin C:\Users\Dustin\Documents\My Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\weOCPS.dll (00000001 weOCPS 01328DD8) loaded correctly

patched

OBSE: deinitialize

 

 

 

 

 

 

My load list is:

 

Oblivion.esm

GTAesgaard_2.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

FCOM_Convergence.esm

CM Partners.esm

ScreenEffects.esm

Unofficial Oblivion Patch.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Chance of More Enemies.esp

Francesco's Optional Leveled Guards.esp

FCOM_FrancescosNamedBosses.esp

Living Economy.esp

Living Economy - Items.esp

ScreenControls.esp

Streamline 3.1.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp

Oblivion WarCry EV.esp

FCOM_WarCry.esp

Oscuro's_Oblivion_Overhaul.esp

Mart's Monster Mod - Additional Enemy NPC Vars.esp

FCOM_Convergence.esp

FCOM_RealSwords.esp

Mart's Monster Mod - More Wilderness Life.esp

Mart's Monster Mod - Extra Wounding.esp

Mart's Monster Mod - Safer Quest Locations.esp

Mart's Monster Mod - Dungeons of MMM.esp

BladeSong.esp

GlenvarCastle.esp

GTAesgaard.esp

GTAesgaard_2.esp

VHBloodlines 1.2.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

The Lost Spires.esp

Blood&Mud.esp

Lost Paladins of the Divines.esp

Mart's Monster Mod - City Defences.esp

FCOM_Blood&Mud.esp

ReclaimSancreTor.esp

HeartOftheDead.esp

Harvest [Flora].esp

Harvest [Flora] - DLCFrostcrag.esp

Better dungeons.esp

Birthsign Zero.esp

EVE_ShiveringIslesEasterEggs.esp

P1DkeyChain.esp

Vtoy.esp

SupremeMagicka.esp

SM_ShiveringIsles.esp

SM_EnchantStaff.esp

RenGuardOverhaul.esp

Oblivion XP.esp

Anwolf Race.esp

Birthsigns Expanded.esp

KT_CustomRaceFix.esp

Bashed Patch, 0.esp

 

 

Please help. I can't think of anything else to try besides redoing 10+ hours of adding mods...

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- When you have Unofficial Oblivion Patch, you don't need Custom race fix.

- And make sure you don't have any missing master.

- 'Screen Effects' requires OBGE, but it can be problematic. Have you launched the game with 'screen effects'(and other mods that need it) deactivated?

Edited by LFact
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