jen3ss Posted November 5, 2011 Share Posted November 5, 2011 The perk system is the biggest problem I have with the game. I think the perks should have been skill based and not level based, or awarded some other way e.g. reading books, quests or training. Or actually using the skills (as a novel concept)The perk trees also make you take un needed and sometimes useless looking perks to get the ones you want. Like the smithing tree, I would have to take both light and heavy armor to be able to craft the armor and the weapons I want to use. I want to build a self sufficient Nord Ninja. He is adept in one handed weapons, light armor and stealth. He is proficient with a bow for ranged defense and kills. He is also adept in making poisons and healing potions. He can craft and enchant his own weapons and armor. There are 88 perks I would need for this build. One HandedArmsman 5Bladesman 3Fighting stanceSavage strikeParalyzing strikeCritical charge Light Armor Agile defender 5Custom fitUnhinderedWind walkerDeft movementMatching set SneakStealth 5Muffled movementBackstabLight footSilent rollDeadly aimSilenceShadow warrior AlchemyAlchemist 5PhysicianPoisonerConcentrated poisonBenefactorExperimenter 3Green thumbSnakeblood Purity PickpocketLight fingersNight thiefPoisoned Extra pockets LockpickingNovice locksApprentice locksAdept locksLocksmithUnbreakable ArcheryOverdraw 5Critical shot 3Eagle eye SmithingSteel smithingArcane blacksmithElven smithingAdvanced armorsGlass smithingDragon armorDwarven smithingOrcish smithingEbony smithingDaderic smithing EnchantingEnchanter 5Soul squeezerSoul siphonFire enchanterInsightful enchanterCorpus enchanterExtra effect Link to comment Share on other sites More sharing options...
Draco856 Posted November 5, 2011 Share Posted November 5, 2011 I plan on getting them all...first thing to mod in...more perk points per level...I will be invincible! Link to comment Share on other sites More sharing options...
Razthemystic Posted November 5, 2011 Share Posted November 5, 2011 I would have to take both light and heavy armor to be able to craft the armor and the weapons I want to use. You mean because you have to learn steel and etc to get to dragon? I'm thinking there is a heavy and light version of each. Link to comment Share on other sites More sharing options...
jen3ss Posted November 5, 2011 Share Posted November 5, 2011 I would have to take both light and heavy armor to be able to craft the armor and the weapons I want to use. You mean because you have to learn steel and etc to get to dragon? I'm thinking there is a heavy and light version of each. No, I mean because Daderic weapons are generally better the glass, and ebony better then elven .etc. Link to comment Share on other sites More sharing options...
Razthemystic Posted November 6, 2011 Share Posted November 6, 2011 I would have to take both light and heavy armor to be able to craft the armor and the weapons I want to use. You mean because you have to learn steel and etc to get to dragon? I'm thinking there is a heavy and light version of each. No, I mean because Daderic weapons are generally better the glass, and ebony better then elven .etc. Weapons don't have a weight class. They are just one handed or two handed...i think? Link to comment Share on other sites More sharing options...
jen3ss Posted November 6, 2011 Share Posted November 6, 2011 The base damage of Daderic has always been higher then glass, I am guessing it will be the same in Skyrim. So if I want to craft and improve Daderic weapons I will need to take the entire "heavy" side of the tree. Link to comment Share on other sites More sharing options...
stumpndum Posted November 6, 2011 Share Posted November 6, 2011 Back on topic first character Nord male warrior with the powers of being stronger then the average man! Going sword and board of course, i like hiding behind a shield and waiting for the right time to sink my blade in Smithing is a must of course but other then that i'm going to avoid sneaking and magic, i'm there to slam a dragon in the face with a peice of metal like no game before! One hand and shield and heavy armor will of course be necisary, I think i'll focus mainly on the one hand side of things, with shield then heavy armor. The sword first because i don't wanna have to hit a mudcrab 64 times like a little schoolgirl. Shield second because i wanna be able to deflect attacks instead of getting hit Heavy armor last because the other ones take precidence. Link to comment Share on other sites More sharing options...
Sepherose Posted November 6, 2011 Share Posted November 6, 2011 I would have to take both light and heavy armor to be able to craft the armor and the weapons I want to use. You mean because you have to learn steel and etc to get to dragon? I'm thinking there is a heavy and light version of each. No, I mean because Daderic weapons are generally better the glass, and ebony better then elven .etc. Weapons don't have a weight class. They are just one handed or two handed...i think? Smithing is a circular tree, so no you don't. Work around light stuff up to dragon, then down to daedric. And why not take them all? Good money in it. :thumbsup: Link to comment Share on other sites More sharing options...
gretzky99 Posted November 6, 2011 Share Posted November 6, 2011 Perks are what is going to make the game F-U-N Link to comment Share on other sites More sharing options...
jen3ss Posted November 6, 2011 Share Posted November 6, 2011 Smithing is a circular tree, so no you don't. Work around light stuff up to dragon, then down to daedric. And why not take them all? Good money in it. :thumbsup: That would change a few things. Are you sure that is the case? Link to comment Share on other sites More sharing options...
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