Blocky Posted November 10, 2011 Share Posted November 10, 2011 (edited) I set the game to Ultra graphics setting with max sliders, but I opened up SkyrimPrefs.ini in C:\Users\Username\Documents\My Games\Skyrim and saw these parameters: iWaterMultiSamples=0 (effects multisample textures for water) bTreesReceiveShadows=0 (effects whether trees are covered in shadows from other trees, buildings, rocks, mountains, etc)bDrawLandShadows=0 (effects whether terrain gets shadows from itself i guess) After changing them to 1 I noticed a big improvement. Water looks much better, the trees and leaves actually have shadows on them now. Frames per second didn't dip much. Do other people who set the graphics to Ultra still have these parameters set to 0 in their SkyrimPrefs.ini too? If you have tweaks please post them below!! :biggrin: Edit: I'll update this list as tweaks are added.Console Tweaks Hit ~ for the console. FOV change - Type FOV and type in preferred number. Hit enter. SkyrimPrefs.ini Tweaks [Display]iShadowMapResolutionSecondary=1024 (resolution or blockiness of shadows, increase by increments of 1024, 2048, 4056 for smoother shadows)iShadowMapResolutionPrimary=2048 (same) iWaterMultiSamples=0 (effects multisample textures for water) bTreesReceiveShadows=0 (effects whether trees are covered in shadows from other trees, buildings, rocks, mountains, etc, changed to 1)bDrawLandShadows=0 (effects whether terrain gets shadows from itself i guess, changed to 1)iShadowFilter=3 (!!! correction: effects smoothness of shadows, any setting higher than 4 leads to glitched shadows) [LOD]fLODFadeOutMultObjects=15.0000 (distance objects get "blurry" in order to save fps, changed to 20.0000)fLODFadeOutMultItems=15.0000 (changed to 20.0000)fLODFadeOutMultActors=15.0000 (changed to 20.0000) [Particles]iMaxDesired=750 (maximum particles rendered onscreen, changed to 1000) [Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20 (maximum trees rendered onscreen??, changed to 30) [Grass]b30GrassVS=1fGrassStartFadeDistance=7000.0000 (distance that grass can start to fade out, changed to 8000.0000)fGrassMaxStartFadeDistance=7000.0000 (maximum distance before grass starts to fade, changed to 8000.0000) Programs If you have an Nvidia graphics card you can download Nvidia Inspector (ver 1.9.5.5). It will let you force enable ambient occlusion in Skyrim. There is around 10 fps hit for enabling ambient occlusion but it does look very good. There are quick tutorials on setting this up in google search. Edited November 12, 2011 by Blocky Link to comment Share on other sites More sharing options...
cjs300 Posted November 10, 2011 Share Posted November 10, 2011 I didnt bother looking at my .ini so busy exploring :rolleyes: , thanks for the advice :thumbsup: Link to comment Share on other sites More sharing options...
anandus Posted November 10, 2011 Share Posted November 10, 2011 I don't have tweaks (apart from the ones you mentioned), but I did see the contents of the ini-file (got it from another forum).Maybe interesting for a topic like this (and especially for people that can't unlock the game yet :) )(sorry for the long post!)[General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]iBlurDeferredShadowMask=3fInteriorShadowDistance=3000.0000fShadowDistance=8000.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=16fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=10000000.0000fGamma=1.0000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=2000.0000fShadowLODStartFade=200.0000fLightLODStartFade=3500.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=8iShadowMode=3bTreesReceiveShadows=0bDrawLandShadows=0bFull Screen=1iSize H=1200iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel1FadeDist=10000000.0000iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100bFloatPointRenderTarget=0sD3DDevice="AMD Radeon HD 6800 Series"bFXAAEnabled=1iShadowMapResolution=4096fShadowBiasScale=0.1500iShadowMaskQuarter=4iAdapter=0iPresentInterval=1iShadowFilter=3bTransparencyMultisampling=0bDrawShadows=1[Grass]b30GrassVS=1fGrassStartFadeDistance=7000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=0bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=1[interface]bDialogueSubtitles=1bGeneralSubtitles=1bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0360bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=0bMouseAcceleration=1[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=94881fVal2=0.6000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=70000.0000fBlockLevel0Distance=35000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60[LOD]fLODFadeOutMultObjects=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=4[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1-----------------------------------------------------Do other people who set the graphics to Ultra still have these parameters set to 0 in their SkyrimPrefs.ini too?Good question! Link to comment Share on other sites More sharing options...
daventry Posted November 10, 2011 Share Posted November 10, 2011 Awsome, im gonna do this tomorrow when i get Skyrim, thanks :D Link to comment Share on other sites More sharing options...
JimboUK Posted November 10, 2011 Share Posted November 10, 2011 According to Tweakguides the Vsync is causing mouse lag, to disable it you need to... add iPresentInterval=0 to the bottom of the [Display] section of the Skyrim.ini file in the \Users\[username]\My Documents\My Games\Skyrim directory. Link to comment Share on other sites More sharing options...
Gishank Posted November 10, 2011 Share Posted November 10, 2011 I find it rather perculiar that they didn't include those graphics settings in the Ultra setup, given how different they apparently make it look. Link to comment Share on other sites More sharing options...
anandus Posted November 10, 2011 Share Posted November 10, 2011 Oh, and some comparison shots.I took this from this topic.All credit goes to Desi who made these shots!bTreesReceiveShadows=0bTreesReceiveShadows=1 bDrawLandShadows=0bDrawLandShadows=1 Link to comment Share on other sites More sharing options...
JimboUK Posted November 10, 2011 Share Posted November 10, 2011 Oh, and some comparison shots.I took this from this topic.All credit goes to Desi who made these shots!bTreesReceiveShadows=0bTreesReceiveShadows=1 bDrawLandShadows=0bDrawLandShadows=1 That does look better. Link to comment Share on other sites More sharing options...
anandus Posted November 10, 2011 Share Posted November 10, 2011 I'd love to see comparison shots over iWaterMultiSamples, by the way.Anyone up for it? :) Link to comment Share on other sites More sharing options...
Evilllamas Posted November 10, 2011 Share Posted November 10, 2011 Looking forward to fiddling with these tomorrow, won't get to play till after school:( Link to comment Share on other sites More sharing options...
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