Blocky Posted November 10, 2011 Author Share Posted November 10, 2011 I'd love to see comparison shots over iWaterMultiSamples, by the way.Anyone up for it? :) Not very noticeable. And even less noticeable in pics :D In motion it looks like in 8x there is less of the shiny sun sparkles, but more reflection of terrain, trees, etc. The reflections also look crisper in motion to me. But it could be just the placebo effect of setting it to 8x and expecting it to look different lol. iWaterMultiSamples=0http://dl.dropbox.com/u/8876523/ScreenShot5.jpg iWaterMultiSamples=8http://dl.dropbox.com/u/8876523/ScreenShot6.jpg Link to comment Share on other sites More sharing options...
Stormcrown Posted November 10, 2011 Share Posted November 10, 2011 9 hours and counting! Link to comment Share on other sites More sharing options...
topeira Posted November 10, 2011 Share Posted November 10, 2011 ah! this thread should be bumped. we need more tweaks like the ones u suggested, mate. thanks. are there tweaks that make grass and shadows draw for farther ahead? Link to comment Share on other sites More sharing options...
nolgroth Posted November 10, 2011 Share Posted November 10, 2011 Thank you for posting. Link to comment Share on other sites More sharing options...
anandus Posted November 10, 2011 Share Posted November 10, 2011 ah! this thread should be bumped. we need more tweaks like the ones u suggested, mate. thanks. are there tweaks that make grass and shadows draw for farther ahead?Try the grass fade distance (or something, I'm on my phone, so can't check) Link to comment Share on other sites More sharing options...
MisterGibson Posted November 10, 2011 Share Posted November 10, 2011 Thanks for posting, the trees shadows is a real improvement. I've got a quick question about the graphical options maybe someone can answer. There's an option called decal quantity but i have no idea what it is...should i max it or leave it to none ? Link to comment Share on other sites More sharing options...
Blocky Posted November 10, 2011 Author Share Posted November 10, 2011 Thanks for posting, the trees shadows is a real improvement. I've got a quick question about the graphical options maybe someone can answer. There's an option called decal quantity but i have no idea what it is...should i max it or leave it to none ? I'd leave it, it's probably blood decals, limiting how many blood splatters are on the ground or on a character. Link to comment Share on other sites More sharing options...
Povuholo Posted November 10, 2011 Share Posted November 10, 2011 Thanks for posting, the trees shadows is a real improvement. I've got a quick question about the graphical options maybe someone can answer. There's an option called decal quantity but i have no idea what it is...should i max it or leave it to none ?Decals should be things like blood spatters and scorch marks on terrain. Could you post your full ini Blocky? Link to comment Share on other sites More sharing options...
topeira Posted November 10, 2011 Share Posted November 10, 2011 DECALS are things like blood stains, bullet holes, scorched ground (from fire) and other textures that are painted on existing textures. frankly i havent seen decals like these in the game so im not sure what the game means by decals..... Link to comment Share on other sites More sharing options...
MisterGibson Posted November 10, 2011 Share Posted November 10, 2011 Okay thanks i'll leave it that way then. Could you post your full ini Blocky? Someone already posted it on the first page. Link to comment Share on other sites More sharing options...
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