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Blocky

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Lol..now i do change half of my .ini before launching the game for the first time XD

 

Edit:WTF ?! I had just installed the game from the dvd and tried to launch it and now it is downloading itself all over again..-.-

 

Edit 2: Or is the patch 5gigs big ? Because it installs files that weren´t there after the installation..

Edited by Fisrion
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Lol..now i do change half of my .ini before launching the game for the first time XD

 

Edit:WTF ?! I had just installed the game from the dvd and tried to launch it and now it is downloading itself all over again..-.-

 

Edit 2: Or is the patch 5gigs big ? Because it installs files that weren´t there after the installation..

 

The patch is nowhere near 5gigs.

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Other people had that problem. They said u don't need to download. 5.1 GB isn't the patch, it's the full game. Check the post with titles along the lines of "Not happy with Steam" "My first impression of Steam" etc. They had your same problem.
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Well..installed the game from the DVD and it is there....but i changed the language after installing and i hope that it is only downloading the voices files (at least those are the only ones that are changing in size) and i hope that it will jump to the full 5.7 gb once it has fully downloaded them...if not...i will rage :devil:

 

But anyways...it might be useful to turn up settings such as LoD draw distance and grass distance if the ultra settings are too low (but i would really like to know why they can´t just give us the option to enable all graphical features in the menu on the highest setting....-.-)

 

Edit: So does somebody know how big the voices file should be ? (so far its nearly 800 mb and growing)

Edit2: Nvmd...Steam has noticed that i have already installed it...i will stop the OT now..XD

Edited by Fisrion
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So i am by far not the only person with ugly shadows?

 

Heres what i tried:

 

iShadowMapResolution=4096 -> iShadowMapResolution=8192 = Leads to Major framedrops in interiors
iBlurDeferredShadowMask=3 -> iBlurDeferredShadowMask=10 -> iBlurDeferredShadowMask=0 = Leads to Hard Shadowing, not really an improvement on objects on walls like torches, chains, skeletons etc
iShadowMapResolutionSecondary=4096 -> iShadowMapResolutionSecondary=8192 = No effect after all
iShadowMapResolutionPrimary=4096 -> iShadowMapResolutionPrimary=8192 = No effect after all.
fShadowDistance=8000.0000 -> fShadowDistance=3000.0000 = Smooths the Shadows but for the price of bad distance graphics.

 

Conclusion: I think this is an engine bug, Oblivion had much smoother Shadows by only setting the game to iShadowMapResolution=1024.

Edited by DarkenDe
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I tweaked the shadows and they're now ok, but when I get close to shadows and look down, they change to a lot blocky and ugly. And when I look up again, and still see them below, they change back to crisp and clear. Anyone else got this problem? How to fix it?

 

My shadow settings:

 

iBlurDeferredShadowMask=0

fInteriorShadowDistance=3000.0000

fShadowDistance=8000.0000

iShadowSplitCount=2

fShadowLODStartFade=250.0000

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bShadowMaskZPrepass=0

iShadowMapResolutionSecondary=6144

iShadowMapResolutionPrimary=6144

iShadowMapResolution=6144

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iShadowFilter=3

bDrawShadows=1

 

I've tried to change about all of them individually, but nothing has worked.

 

Most of the time the shadows look ugly, and good only in some spots and angles.

 

Here are screenshots of my problem:

When looking down.

 

When moving crosshair slightly up.

 

edit:

 

Got it working, I just don't know how.. here's the working values however, shadows look great:

 

iBlurDeferredShadowMask=0

fInteriorShadowDistance=3000.0000

fShadowDistance=8000.0000

iShadowSplitCount=2

iShadowMapResolutionSecondary=2048

iShadowMapResolutionPrimary=4096

iShadowMapResolution=4096

fShadowLODStartFade=600.0000

iShadowMode=4

bTreesReceiveShadows=1

bDrawLandShadows=1

bShadowMaskZPrepass=0

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iShadowFilter=4

bDrawShadows=1

Edited by supershine
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