GoodbyeBlueMonday Posted November 11, 2011 Share Posted November 11, 2011 (edited) Hi Uhh I'm new to forums and all that so basically here's the deal, I'm a writer and I play a LOT of New Vegas. I've always thought it kind of wishful to make my own mod for the game, but the other night I thought I'd take a crack at it. Here's my idea complete with a ripping yarn. The idea is a story driven narrative, now I've played a lot of the game. I know it's limits and from experimenting and playing many many mods I can anticipate the limits of the GECK, so I'm gunna try not to be delusional. If you don't wanna read the story then go to the bottom to get to the rest... It's not like I'm ever going to know. But I did try to make the story enjoyable, I didn't proofread or anything... I'm a writer not an English teacher. Imagine a train, where the train goes nobody knows, you step inside, anticipation builds. There is a woman, she's on deaths door... I mean, there's nothing you can do for her except listen to her last words. She tries to talk placing a worn key in your hand then whispering her last words to you. "Burn it, burn it all. Don't hesitate!" She dies, her words competing for uhhh,,, morbidity? With complete disregard for breathing, troubling indeed, troubling that this delusional old fruit bat expects you to burn something to the ground without first looting every scrap of ammo, pre-war money and sunset sars bottles you can find. Oh you'll burn it alright, but first you'll strip it dry and over her dead body you swear this fact. So you start the train in whichever direction it came from in order to find out what ever it is you're supposed to burn. Surely she didn't mean the train? Nahh, and don't call me Shirley. After a narratively and spiritually riveting train ride that the fallout engine compensates for with a loading screen you arrive in a primeval swamp. You disembark, pushing through the thick mess of lantana, vines and those weird brown thingys that poke up from the water you eventually make it to an old, old cave, only it's no natural formation, it appears to be man made... What gave it away you wonder? Well, you can tell by that telltale man made concrete, so unless you're about to encounter mirelurks trained with the operation of a cement mixer you prepare yourself for human contact. You step inside, gun poised, brow sweating, legs walking, in front of you is some form of energy screen... maybe a metal detector? As you pass though the screen turns red, a great hum comes from beneath your feet, like you've awoken a great beast from an eternity of slumber... no idea why the beast would hum... maybe it's a huge great bee or something... hah imagine the conversation you'd have with that! This great big bee dancing around every few seconds and- ahem. Anyway the screen turns red 'n all that, the bee has woken (not really a bee, just ancient machines), you immediately regret your decision... or you don't regret it... it all depends whether you played football as a child really doesn't it? So yeah the doors close and you're trapped, TRAPPED IN THIS INFERNAL HALLWAY! Then the lights turn on a loudspeaker sounds on. "Welcome employee 36, you are, 204 years, 3 hours and 12 minutes late from your cigarette break. Remember valued employee, smoke Uncle's cigarettes on your break. The cigs ol' Uncle Sam whams in his mouth as he beats back the reds. Ahhhh Uncle's, saving America with each puff. Employee 36, please report to floor manager for 204 years of painful disciple! Have a nice day." And with that robots swarm you, strip you of everything, dress you in a ridiculous jumpsuit and ferry you off to a moldy office, the door closes behind you and the radio crackles in the room. You walk over and answer it, "Hello? Oh thank god somebody's there! We're being trying to reach management for years! Listen, can you tell that Mister Phelps that he needs to give us more babies? We're hungry dammit and waiting nine months for one of these things to be flung out of a woman just ain't practical dammit! It ain't tickling my truncheon, if you catch my jist?" The robots lead you out into a bizarre underground courtyard, surrounded by a wall, surrounded by a swamp... which, judging from the ceiling is underneath a swamp? There is a strange shanty town ahead, you decide to find out how to get out and what to do and all that adventurous jazz. So yeah, that's the beginning, but because I'm so super fly like that I've written a whole script, the idea is a heart of darkness style narrative, the further up the river you go, the deeper the water gets... and the harder it is to turn around and go back. So it'll be linear, it'll be story driven and it'll be (like me) psychologically troubling. So if anybody has skills or ideas and wants to help then tell me all about it. Edited November 11, 2011 by GoodbyeBlueMonday Link to comment Share on other sites More sharing options...
minngarm Posted November 23, 2011 Share Posted November 23, 2011 Great concept, the best thing to do is write it out and then start working on it in the GECK. Dont wait for someone else to do the work for you, get started and you'll develop the skills you need! Link to comment Share on other sites More sharing options...
greenknightfury Posted November 25, 2011 Share Posted November 25, 2011 (edited) All i can say is.....Yesssssss! It sounds as if it's the dark, twisted delivery of what Point Lookout promised with it's creepy swampfolk and vague hinting sidestories. (not that the brainsurgery and hallucinations didn't give it a pleasant edge but it could have had sooo much more to it, I wanted more involving the swampfolk...maybe even a place where they trade with "The ones without the marks". Seeing them as more as mobs and getting to do some quest amoungst them..would have made my day. So yeah full thumbs up on this idea! Crazed cannibals working for a semi-automated Old World manufacturing facility underground very very cool! Edited November 25, 2011 by greenknightfury Link to comment Share on other sites More sharing options...
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