LithianLord Posted November 15, 2011 Share Posted November 15, 2011 I was PMed a very interesting idea. When you shapeshift back from a werewolf you should have a "sickness" that lasts about a minute. Not sure how I want to set it up, but the idea is that changing back isn't a painless thing. Link to comment Share on other sites More sharing options...
Golegrey Posted November 16, 2011 Share Posted November 16, 2011 It also be cool if the Howl that fears enemies scales with your level, though I would want it capped at some point, also on harder difficulties I'm getting completely raped by magic as a Werewolf I think they should have inherit elemental resistances or magic resist. When I use beast form I don't feel like this "unstoppable" beast that soloed like 6 silver hand at once. Link to comment Share on other sites More sharing options...
Midicow Posted November 16, 2011 Share Posted November 16, 2011 I support the on off and no daily limit, mostly because if you choose to use the werewolf form as a valid combat option, you're kinda hit or miss on dungeons. Its hard wobbling around in third person sometimes and kinda hard to manipulate locks or traps or the like while wolv'in about. It's just a bit annoying to transform into a werewolf, only to run into a locked door and have to derp about for a few minutes waiting for it to wear off, yeah? Link to comment Share on other sites More sharing options...
Finadan Posted November 16, 2011 Share Posted November 16, 2011 I support the on off and no daily limit, mostly because if you choose to use the werewolf form as a valid combat option, you're kinda hit or miss on dungeons. Its hard wobbling around in third person sometimes and kinda hard to manipulate locks or traps or the like while wolv'in about. It's just a bit annoying to transform into a werewolf, only to run into a locked door and have to derp about for a few minutes waiting for it to wear off, yeah?Seconded. I can't wait for a mod for this to be released. :D Link to comment Share on other sites More sharing options...
pooks35 Posted November 16, 2011 Share Posted November 16, 2011 (edited) Can you add a feature to be able to feast on animals as well not just humanoids? Edited November 16, 2011 by pooks35 Link to comment Share on other sites More sharing options...
Midicow Posted November 16, 2011 Share Posted November 16, 2011 I'd actually be fine with just Arladris's werewolf the awakening ported over to skyrim.http://tesnexus.com/downloads/file.php?id=35360 Link to comment Share on other sites More sharing options...
Scorpio9 Posted November 16, 2011 Share Posted November 16, 2011 Use Ring of Hircine - werewolf on/off switch.Here is how to get it The whole werewolf thing should be fixed or should I say updated.Transformation your race => werewolf is cool but werewolf => your race kinda sucks.I expected more immersiveness, some decent visuals, maybe bonus strength/endurance for a few seconds (you were a werewolf just a second ago)...etc. Link to comment Share on other sites More sharing options...
LithianLord Posted November 16, 2011 Share Posted November 16, 2011 I'd actually be fine with just Arladris's werewolf the awakening ported over to skyrim.http://tesnexus.com/downloads/file.php?id=35360 Oh god yes this. I personally would change some things, but man that mod had everything. Use Ring of Hircine - werewolf on/off switch.Here is how to get it The whole werewolf thing should be fixed or should I say updated.Transformation your race => werewolf is cool but werewolf => your race kinda sucks.I expected more immersiveness, some decent visuals, maybe bonus strength/endurance for a few seconds (you were a werewolf just a second ago)...etc. Strategy guide lied to me and said the ring would only allow 2 transformations a day. I'll just make the ring do something else then. Link to comment Share on other sites More sharing options...
SpellAndShield Posted November 16, 2011 Share Posted November 16, 2011 Also, make the map available as well when you are transformed, what is the point of running fast on all fours when you cannot see where you are going? Link to comment Share on other sites More sharing options...
Kairo29 Posted November 16, 2011 Share Posted November 16, 2011 The idea is exciting! +1 on the feeding on animals idea too. I plan on making a char focused on being a werewolf just for this :DDoes anyone think it'd be extreme to include a "werewolf's bite" function? I was thinking it'd be cool to bite a companion (probably act in the same way buffing an NPC in Oblivion worked, maybe?) and they also turn into a werewolf at night, with a slick animation and everything. This coupled with an increased number of followers at one time mod that I saw someone talking about on the forums could mean werewolf packs. Just a thought. I'd find it interesting to have different types of werewolves like was said earlier in this thread roaming the map at night. To stumble on a battle between werewolf types and vampire NPCs a la Underworld (No...not Twilight.) would be pretty awesome... Link to comment Share on other sites More sharing options...
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