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Open Hanger For Geck


Skyviper086

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Hello,

 

I remember seeing a hanger model that was created Devinpatterson (or at least I think it was him) where the hanger for Nellis was open .

 

If no such thing exists.

 

I'm wondering if someone could make a Nellis hanger that has it's doors opened. So the inside can be accessed without having to enter a different cell.

 

As far as appearances I'll leave that to ones creative taste. The textures can be the same or whatever you think should work.

 

Thank you for taking the time to look into this.

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I think he might have replied to me about that one in the past, as he mistook our names in an older thread...

 

I'll try to find it in my archives.

 

EDIT:

Here was the thread I was referring to: https://forums.nexusmods.com/index.php?/topic/2970734-random-lunch-boxes/

 

EDIT 2:

Here was his response to you in your original thread: https://forums.nexusmods.com/index.php?/topic/2954284-open-nellis-hanger/?hl=%2Bhangar

 

I lose track of a lot of my original posts and forget to check back with them, but hopefully he sees this for you. Sorry for any confusion, just wanted to clear things up from what I remembered (from about a year ago)...

Edited by SKYZOO
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@Skyviper086 No problem. Happy to help point you in the right direction. :thumbsup:

 

@devinpatterson I have to quote you from the older thread lol...Just giving you a hard time haha... :tongue:

Errr, hanger actually

 

 

Edited by SKYZOO
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Will do Devin and thank you so much your kindness and patience.

 

This time I'm going to work with above ground base and try my hand LOD generation with my computer. The plan is to use some that empty space behind mountains near Goodsprings.

 

It's kind of a central location and has road access.

 

This just hit me. Would it be possible to have a clean texture to them as well? As if they're fully maintained? I'll work on those screen shots for you. I will try my BEST to have them for you by the end of the week. My schedule is wacky like that.

 

Again thank you and I'm so sorry I forgot about all of that.

Edited by Skyviper086
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This just hit me. Would it be possible to have a clean texture to them as well? As if they're fully maintained?

I couldn't really guess until I knew what model (texture) we're looking at. If it's something I can change with gimp's tools it may be possible to create something semi acceptable, but I wouldn't have the time to spare for a new, original texture.

 

I will try my BEST to have them for you by the end of the week. My schedule is wacky like that.

Or you can just grab the baseID in the geck if you prefer. I just need some way to positively id the model.

 

Yeah there's no rush, I still have a few FONV requests and one FO4 in the que. Plus it's been like almost 3 weeks now since I'v had time to mod, so there is no rush......it will be a while before I can get to it anyway.

 

I'll try to find it in my archives.

thanks for uncovering the topic SKYZOO.

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  • 3 weeks later...

How does this look?

 

http://i.imgur.com/srajU32.png?1

 

I had to redo the floor so I gave it a random texture. You'll have to make one yourself I'm afraid :P I saw a bit of flickering here and there from far away but this took forever and I was really supposed to be doing other stuff. So, yeah. Hope it can be of some use at least :)

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