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Skyrim First Impression


SeparateElite

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How was your first day with Skyrim?

 

I personally love the game, though I've had one glitch happen so far. I shot at an elk that was on my side of a river with a bow, he was kinda stuck on a rock. Since he couldn't run anywhere, he teleported to the other-side and casually walked away... Haha. I just let him go, considering he had... you know... teleportation powers. :D

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I know there is a bit of complaining going on.......but im loving it so far.

No problems or issues so far...though i did build a new rig earlier this year.....running everything on ultra/full settings and it looks and runs great (sorry not showing off) :thumbsup:

 

The interface is a bit fussy, but nothing too game breaking IMHO....

Anyway the community will mod it to greatness

 

 

Just cooked up a batch of vegetable stew.......pull up a stool and tuck in :biggrin:

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In one of the actual improvements Beth did this time, was to go back to a zone system for levels. There is still a random factor that keys off the player's level, but it only plays a small role. So if you romp off into deep areas, far away from where you start, you will get munched on very quickly. Since there is no XP, there is not much benefit to you to actually fight when you encounter these kinds of creatures/difficulty. Just run.
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My first impression was a bit odd.

 

When I first entered the game, i was taken aback. The graphics looked horrible, even set on high. Shadows were pixilated and the texture quality looked like I was playing a console game.

I didn't like that I couldn't map keys. Pausing the game to go to a UI just to change weapons takes you out of the game. It kills immersion.

I learned about setting favorite weapons, but it still takes you out of the game. I wasn't excited about character animations either. Some looked rather clunky.

 

Since then I have fixed my graphics and I learned how to activate Ambient Occlusion. The graphics look really nice now. I still wasn't sure if I liked Skyrim, Something is putting me off it and I think

it's mainly because it is intended primarily for consoles out of the box.

 

[EDIT] I saw a thread on how hot keys work. What a convoluted way to go about it. But heck, I'm glad I can set my weapons and magic now. I'm slowly dealing with my issues.

 

But starting my first quest outside of Riverwood, I'm starting to warm up to the game. I'm really just walking around in wonder looking at things.

http://i46.photobucket.com/albums/f116/cireking213/Oblivion/Skyrim/TESV2011-11-1201-28-57-31.jpg

 

I'm also stalking Aela, the huntress. :whistling:

It doesn't look impressive from these pics, but the shadows created by the fire are awesome.

Hmm...Aela doesn't look too impressed with me. :tongue:

http://i46.photobucket.com/albums/f116/cireking213/Oblivion/Skyrim/TESV2011-11-1201-16-57-82.jpg

 

Other than Ambient Occlusion, I've only minimally tweaked the graphics. I've just edited the Ini for getting rid of mouse smoothing, Vsync, and changing the FOV.

I'm about to dive in now and I'm starting to get excited about what lies ahead.

Edited by ck213
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Had it for 24 hours so far, played a modded Oblivion for the last 3 years multiple times on the laptop while I let the kids play vanilla on the XBox....since I just got a new Mac laptop I didnt go Skyrim on the PC, but on the 360. I must say it really is different, but I am enjoying it. I've only cleared a couple dungeons, and am currently still chatting with folks in Whiterun..lots to do. First impression is the game is different, but still fun. It'll be interesting when its modded and I pick up a PC copy in a month or two
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Glitches/ Bugs so far:

Going underwater: Sometimes it looks like underwater... other times it doesn't, looks like normal ground, but with no shadows, and a watery ceiling above me!

 

Enemy's getting stuck in stuff etc (Typical TES though... the AI is retarded)

 

Things which need modding asap:

Fire damage from fires etc

Underwater (for too long) damage

 

Other than that, loving the game!

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One more notch in my "feeling better about it" belt.

I had this annoying issue with Lag whenever I came out of a building and into the open world.

A driver update from Nvidia seems to have fixed that. If that was truly the problem I may be able to turn up the settings I reduced while trying to fix that lag issue.

 

It also proved that forcing the game to recognize Ambient Occlusion does make the game look better. Installing new drivers removed my little fix. The game looked a bit blah when I started it. Now I'm back to richness by forcing AO again.

 

As far as playing the game, I'm really taking my time here.

I approached a bandit camp without knowing they were bandits. After taking out the two who attacked me I started looting the place. Imagine my surprise to have 3 more catch me in the act of robbing them. :pirate:

Edited by ck213
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